mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-24 08:32:34 +02:00
293 lines
7.9 KiB
CMake
293 lines
7.9 KiB
CMake
set(client_SRCS
|
|
StdInc.cpp
|
|
../CCallback.cpp
|
|
|
|
battle/CBattleAnimations.cpp
|
|
battle/CBattleInterfaceClasses.cpp
|
|
battle/CBattleInterface.cpp
|
|
battle/CCreatureAnimation.cpp
|
|
|
|
gui/CAnimation.cpp
|
|
gui/CCursorHandler.cpp
|
|
gui/CGuiHandler.cpp
|
|
gui/CIntObject.cpp
|
|
gui/Fonts.cpp
|
|
gui/Geometries.cpp
|
|
gui/SDL_Extensions.cpp
|
|
gui/NotificationHandler.cpp
|
|
|
|
widgets/AdventureMapClasses.cpp
|
|
widgets/Buttons.cpp
|
|
widgets/CArtifactHolder.cpp
|
|
widgets/CComponent.cpp
|
|
widgets/CGarrisonInt.cpp
|
|
widgets/Images.cpp
|
|
widgets/MiscWidgets.cpp
|
|
widgets/ObjectLists.cpp
|
|
widgets/TextControls.cpp
|
|
|
|
windows/CAdvmapInterface.cpp
|
|
windows/CCastleInterface.cpp
|
|
windows/CCreatureWindow.cpp
|
|
windows/CreaturePurchaseCard.cpp
|
|
windows/CHeroWindow.cpp
|
|
windows/CKingdomInterface.cpp
|
|
windows/CQuestLog.cpp
|
|
windows/CSpellWindow.cpp
|
|
windows/CTradeWindow.cpp
|
|
windows/CWindowObject.cpp
|
|
windows/GUIClasses.cpp
|
|
windows/InfoWindows.cpp
|
|
windows/QuickRecruitmentWindow.cpp
|
|
|
|
mainmenu/CMainMenu.cpp
|
|
mainmenu/CCampaignScreen.cpp
|
|
mainmenu/CreditsScreen.cpp
|
|
mainmenu/CPrologEpilogVideo.cpp
|
|
|
|
lobby/CBonusSelection.cpp
|
|
lobby/CSelectionBase.cpp
|
|
lobby/CLobbyScreen.cpp
|
|
lobby/CSavingScreen.cpp
|
|
lobby/CScenarioInfoScreen.cpp
|
|
lobby/CCampaignInfoScreen.cpp
|
|
lobby/OptionsTab.cpp
|
|
lobby/RandomMapTab.cpp
|
|
lobby/SelectionTab.cpp
|
|
|
|
CBitmapHandler.cpp
|
|
CreatureCostBox.cpp
|
|
CGameInfo.cpp
|
|
Client.cpp
|
|
CMessage.cpp
|
|
CMT.cpp
|
|
CMusicHandler.cpp
|
|
CPlayerInterface.cpp
|
|
CVideoHandler.cpp
|
|
CServerHandler.cpp
|
|
Graphics.cpp
|
|
mapHandler.cpp
|
|
NetPacksClient.cpp
|
|
NetPacksLobbyClient.cpp
|
|
SDLRWwrapper.cpp
|
|
)
|
|
|
|
set(client_HEADERS
|
|
StdInc.h
|
|
|
|
battle/CBattleAnimations.h
|
|
battle/CBattleInterfaceClasses.h
|
|
battle/CBattleInterface.h
|
|
battle/CCreatureAnimation.h
|
|
|
|
gui/CAnimation.h
|
|
gui/CCursorHandler.h
|
|
gui/CGuiHandler.h
|
|
gui/CIntObject.h
|
|
gui/Fonts.h
|
|
gui/Geometries.h
|
|
gui/SDL_Compat.h
|
|
gui/SDL_Extensions.h
|
|
gui/SDL_Pixels.h
|
|
gui/NotificationHandler.h
|
|
|
|
widgets/AdventureMapClasses.h
|
|
widgets/Buttons.h
|
|
widgets/CArtifactHolder.h
|
|
widgets/CComponent.h
|
|
widgets/CGarrisonInt.h
|
|
widgets/Images.h
|
|
widgets/MiscWidgets.h
|
|
widgets/ObjectLists.h
|
|
widgets/TextControls.h
|
|
windows/CAdvmapInterface.h
|
|
windows/CCastleInterface.h
|
|
windows/CCreatureWindow.h
|
|
windows/CreaturePurchaseCard.h
|
|
windows/CHeroWindow.h
|
|
windows/CKingdomInterface.h
|
|
windows/CQuestLog.h
|
|
windows/CSpellWindow.h
|
|
windows/CTradeWindow.h
|
|
windows/CWindowObject.h
|
|
windows/GUIClasses.h
|
|
windows/InfoWindows.h
|
|
windows/QuickRecruitmentWindow.h
|
|
|
|
mainmenu/CMainMenu.h
|
|
mainmenu/CCampaignScreen.h
|
|
mainmenu/CreditsScreen.h
|
|
mainmenu/CPrologEpilogVideo.h
|
|
|
|
lobby/CBonusSelection.h
|
|
lobby/CSelectionBase.h
|
|
lobby/CLobbyScreen.h
|
|
lobby/CSavingScreen.h
|
|
lobby/CScenarioInfoScreen.h
|
|
lobby/CCampaignInfoScreen.h
|
|
lobby/OptionsTab.h
|
|
lobby/RandomMapTab.h
|
|
lobby/SelectionTab.h
|
|
|
|
CBitmapHandler.h
|
|
CreatureCostBox.h
|
|
CGameInfo.h
|
|
Client.h
|
|
CMessage.h
|
|
CMT.h
|
|
CMusicHandler.h
|
|
CPlayerInterface.h
|
|
CVideoHandler.h
|
|
CServerHandler.h
|
|
Graphics.h
|
|
mapHandler.h
|
|
resource.h
|
|
SDLRWwrapper.h
|
|
)
|
|
|
|
if(APPLE_IOS)
|
|
set(client_SRCS ${client_SRCS}
|
|
CFocusableHelper.cpp
|
|
ios/GameChatKeyboardHandler.m
|
|
ios/main.m
|
|
ios/startSDL.mm
|
|
ios/utils.mm
|
|
)
|
|
set(client_HEADERS ${client_HEADERS}
|
|
CFocusableHelper.h
|
|
ios/GameChatKeyboardHandler.h
|
|
ios/startSDL.h
|
|
ios/utils.h
|
|
)
|
|
endif()
|
|
|
|
assign_source_group(${client_SRCS} ${client_HEADERS} VCMI_client.rc)
|
|
|
|
if(ANDROID) # android needs client/server to be libraries, not executables, so we can't reuse the build part of this script
|
|
return()
|
|
endif()
|
|
|
|
if(WIN32)
|
|
set(client_ICON "VCMI_client.rc")
|
|
endif()
|
|
|
|
if(ENABLE_DEBUG_CONSOLE)
|
|
add_executable(vcmiclient ${client_SRCS} ${client_HEADERS} ${client_ICON})
|
|
else()
|
|
add_executable(vcmiclient WIN32 ${client_SRCS} ${client_HEADERS} ${client_ICON})
|
|
endif(ENABLE_DEBUG_CONSOLE)
|
|
|
|
add_dependencies(vcmiclient vcmiserver BattleAI StupidAI VCAI Nullkiller)
|
|
if(APPLE_IOS)
|
|
if(ENABLE_ERM)
|
|
add_dependencies(vcmiclient vcmiERM)
|
|
endif()
|
|
if(ENABLE_LUA)
|
|
add_dependencies(vcmiclient vcmiLua)
|
|
endif()
|
|
endif()
|
|
|
|
if(WIN32)
|
|
set_target_properties(vcmiclient
|
|
PROPERTIES
|
|
OUTPUT_NAME "VCMI_client"
|
|
PROJECT_LABEL "VCMI_client"
|
|
)
|
|
set_property(DIRECTORY ${CMAKE_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT vcmiclient)
|
|
if(NOT ENABLE_DEBUG_CONSOLE)
|
|
target_link_libraries(vcmiclient SDL2::SDL2main)
|
|
endif()
|
|
target_compile_definitions(vcmiclient PRIVATE WINDOWS_IGNORE_PACKING_MISMATCH)
|
|
|
|
# TODO: very hacky, find proper solution to copy AI dlls into bin dir
|
|
if(MSVC)
|
|
add_custom_command(TARGET vcmiclient POST_BUILD
|
|
WORKING_DIRECTORY "$<TARGET_FILE_DIR:vcmiclient>"
|
|
COMMAND ${CMAKE_COMMAND} -E copy AI/fuzzylite.dll fuzzylite.dll
|
|
COMMAND ${CMAKE_COMMAND} -E copy AI/tbb.dll tbb.dll
|
|
)
|
|
endif()
|
|
elseif(APPLE_IOS)
|
|
target_link_libraries(vcmiclient PRIVATE
|
|
iOS_utils
|
|
|
|
# FFmpeg
|
|
bz2
|
|
iconv
|
|
z
|
|
"-framework AudioToolbox"
|
|
"-framework AVFoundation"
|
|
"-framework CoreMedia"
|
|
"-framework VideoToolbox"
|
|
)
|
|
|
|
set_target_properties(vcmiclient PROPERTIES
|
|
MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_LIST_DIR}/ios/Info.plist"
|
|
XCODE_ATTRIBUTE_LD_RUNPATH_SEARCH_PATHS "@executable_path/Frameworks"
|
|
XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED "$(CODE_SIGNING_ALLOWED_FOR_APPS)"
|
|
XCODE_ATTRIBUTE_ASSETCATALOG_COMPILER_APPICON_NAME AppIcon
|
|
)
|
|
|
|
foreach(XCODE_RESOURCE LaunchScreen.storyboard Images.xcassets Settings.bundle vcmi_logo.png)
|
|
set(XCODE_RESOURCE_PATH ios/${XCODE_RESOURCE})
|
|
target_sources(vcmiclient PRIVATE ${XCODE_RESOURCE_PATH})
|
|
set_source_files_properties(${XCODE_RESOURCE_PATH} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
|
|
|
|
# workaround to prevent CMAKE_SKIP_PRECOMPILE_HEADERS being added as compile flag
|
|
# add max version condition when https://gitlab.kitware.com/cmake/cmake/-/merge_requests/7562 is merged
|
|
if(CMAKE_VERSION VERSION_GREATER_EQUAL "3.22.0")
|
|
set_source_files_properties(${XCODE_RESOURCE_PATH} PROPERTIES LANGUAGE CXX)
|
|
endif()
|
|
endforeach()
|
|
|
|
set(CMAKE_EXE_LINKER_FLAGS "-Wl,-e,_client_main")
|
|
endif()
|
|
|
|
if(BUILD_SINGLE_APP)
|
|
target_link_libraries(vcmiclient PRIVATE vcmiserver)
|
|
if(ENABLE_LAUNCHER)
|
|
target_link_libraries(vcmiclient PRIVATE vcmilauncher)
|
|
endif()
|
|
endif()
|
|
target_link_libraries(vcmiclient PRIVATE
|
|
${VCMI_LIB_TARGET} SDL2::SDL2 SDL2::Image SDL2::Mixer SDL2::TTF
|
|
)
|
|
|
|
if(ffmpeg_LIBRARIES)
|
|
target_link_libraries(vcmiclient PRIVATE
|
|
${ffmpeg_LIBRARIES}
|
|
)
|
|
else()
|
|
target_compile_definitions(vcmiclient PRIVATE DISABLE_VIDEO)
|
|
endif()
|
|
|
|
target_include_directories(vcmiclient
|
|
PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
|
|
|
|
vcmi_set_output_dir(vcmiclient "")
|
|
enable_pch(vcmiclient)
|
|
|
|
if(APPLE_IOS)
|
|
vcmi_install_conan_deps("\${CMAKE_INSTALL_PREFIX}")
|
|
add_custom_command(TARGET vcmiclient POST_BUILD
|
|
COMMAND ios/set_build_version.sh "$<TARGET_BUNDLE_CONTENT_DIR:vcmiclient>"
|
|
COMMAND ${CMAKE_COMMAND} --install "${CMAKE_BINARY_DIR}" --component "${CMAKE_INSTALL_DEFAULT_COMPONENT_NAME}" --config "$<CONFIG>" --prefix "$<TARGET_BUNDLE_CONTENT_DIR:vcmiclient>"
|
|
COMMAND ios/rpath_remove_symlinks.sh
|
|
COMMAND ios/codesign.sh
|
|
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
|
|
)
|
|
install(TARGETS vcmiclient DESTINATION Payload COMPONENT app) # for ipa generation with cpack
|
|
else()
|
|
install(TARGETS vcmiclient DESTINATION ${BIN_DIR})
|
|
endif()
|
|
|
|
#install icons and desktop file on Linux
|
|
if(NOT WIN32 AND NOT APPLE)
|
|
#FIXME: move to client makefile?
|
|
install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.64x64.png" DESTINATION share/icons/hicolor/64x64/apps RENAME vcmiclient.png)
|
|
install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.48x48.png" DESTINATION share/icons/hicolor/48x48/apps RENAME vcmiclient.png)
|
|
install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.32x32.png" DESTINATION share/icons/hicolor/32x32/apps RENAME vcmiclient.png)
|
|
install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.256x256.png" DESTINATION share/icons/hicolor/256x256/apps RENAME vcmiclient.png)
|
|
install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.desktop" DESTINATION share/applications)
|
|
endif()
|