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vcmi/mapeditor/mapsettings/modsettings.ui
2023-09-08 17:54:34 +02:00

98 lines
2.5 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>ModSettings</class>
<widget class="QWidget" name="ModSettings">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>599</width>
<height>451</height>
</rect>
</property>
<property name="windowTitle">
<string>Form</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QLabel" name="label_7">
<property name="text">
<string>Mandatory mods to play this map</string>
</property>
</widget>
</item>
<item>
<widget class="QTreeWidget" name="treeMods">
<property name="sizeAdjustPolicy">
<enum>QAbstractScrollArea::AdjustIgnored</enum>
</property>
<attribute name="headerDefaultSectionSize">
<number>320</number>
</attribute>
<column>
<property name="text">
<string>Mod name</string>
</property>
</column>
<column>
<property name="text">
<string>Version</string>
</property>
</column>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_4">
<item>
<widget class="QLabel" name="label_6">
<property name="text">
<string>Automatic assignment</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="modResolution_map">
<property name="toolTip">
<string>Set required mods based on objects placed on the map. This method may cause problems if you have customized rewards, garrisons, etc from mods</string>
</property>
<property name="text">
<string>Map objects mods</string>
</property>
<property name="autoDefault">
<bool>false</bool>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="modResolution_full">
<property name="toolTip">
<string>Set all mods having a game content as mandatory</string>
</property>
<property name="text">
<string>Full content mods</string>
</property>
<property name="autoDefault">
<bool>false</bool>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>