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vcmi/lib/spells/Problem.h
Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
preparation for having client and server in a single process
2022-09-24 15:55:21 +03:00

43 lines
801 B
C++

/*
* Problem.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include <vcmi/spells/Magic.h>
#include "../NetPacksBase.h"
VCMI_LIB_NAMESPACE_BEGIN
namespace spells
{
namespace detail
{
class DLL_LINKAGE ProblemImpl : public Problem
{
public:
ProblemImpl();
virtual ~ProblemImpl();
void add(MetaString && description, Severity severity = CRITICAL) override;
void getAll(std::vector<std::string> & target) const override;
// void getMostSevere(std::vector<std::string> & target) const;
// std::string getMostSevere() const;
private:
std::vector<std::pair<MetaString, Severity>> data;
};
}
}
VCMI_LIB_NAMESPACE_END