..
artifact.json
allow json schema references to use relative file path
2018-10-30 22:30:56 +01:00
bonus.json
allow json schema references to use relative file path
2018-10-30 22:30:56 +01:00
creature.json
allow json schema references to use relative file path
2018-10-30 22:30:56 +01:00
faction.json
Place proper towns in underground ( #743 )
2022-05-28 16:03:50 +03:00
hero.json
allow json schema references to use relative file path
2018-10-30 22:30:56 +01:00
heroClass.json
- Implemented "mapObject" entry for hero classes
2014-06-16 19:27:26 +03:00
mapHeader.json
allow json schema references to use relative file path
2018-10-30 22:30:56 +01:00
mod.json
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
object.json
allow json schema references to use relative file path
2018-10-30 22:30:56 +01:00
objectTemplate.json
fix bug: valid json will failed when object template contains zIndex ( #698 )
2021-07-18 10:44:44 +03:00
objectType.json
allow json schema references to use relative file path
2018-10-30 22:30:56 +01:00
script.json
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
settings.json
fix missed required fields in settings
2022-05-16 12:09:10 +03:00
skill.json
allow json schema references to use relative file path
2018-10-30 22:30:56 +01:00
spell.json
allow json schema references to use relative file path
2018-10-30 22:30:56 +01:00
template.json
Rmg water support ( #751 )
2022-06-11 18:40:24 +03:00
townBuilding.json
Feature: Mods system improvement, Part III. Bunusing buildings customization.
2021-01-14 01:02:13 +03:00
townSiege.json
- catapult attacks should be identical to H3
2013-08-06 11:20:28 +00:00
townStructure.json
More string ID's for buildings:
2013-12-04 10:36:39 +00:00