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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/lib/spells
AlexVinS 505e53c17d Merge remote-tracking branch 'remotes/origin/develop' into SpellsRefactoring8
# Conflicts:
#	client/battle/CBattleInterface.cpp
#	lib/spells/BattleSpellMechanics.cpp
2016-09-12 10:13:40 +03:00
..
AdventureSpellMechanics.cpp Extracted adventure spell mechanics to distinct class hierarchy. 2016-09-04 08:19:28 +03:00
AdventureSpellMechanics.h Extracted adventure spell mechanics to distinct class hierarchy. 2016-09-04 08:19:28 +03:00
BattleSpellMechanics.cpp Merge remote-tracking branch 'remotes/origin/develop' into SpellsRefactoring8 2016-09-12 10:13:40 +03:00
BattleSpellMechanics.h Do not allow to cast Cure if there is nothing to cure. 2016-09-11 13:48:14 +03:00
CDefaultSpellMechanics.cpp hackfix for commander spells 2016-09-10 22:41:50 +03:00
CDefaultSpellMechanics.h Prepare battle log for spell-cast on server side. 2016-09-10 18:23:55 +03:00
CreatureSpellMechanics.cpp Prepare battle log for spell-cast on server side. 2016-09-10 18:23:55 +03:00
CreatureSpellMechanics.h Handle AcidBreathDamage immunity in standard way. 2016-09-06 10:52:54 +03:00
CSpellHandler.cpp Disabled massive spells fore creatures as they are not fully supported yet. 2016-09-10 21:07:36 +03:00
CSpellHandler.h Prepare battle log for spell-cast on server side. 2016-09-10 18:23:55 +03:00
ISpellMechanics.cpp cleanup 2016-09-10 09:37:18 +03:00
ISpellMechanics.h Prepare battle log for spell-cast on server side. 2016-09-10 18:23:55 +03:00
Magic.h Prepare battle log for spell-cast on server side. 2016-09-10 18:23:55 +03:00
SpellMechanics.h Rename radious -> radius 2016-01-31 18:01:58 +03:00
ViewSpellInt.cpp formatting 2015-02-26 20:59:18 +03:00
ViewSpellInt.h formatting 2015-02-26 20:59:18 +03:00