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43 lines
1.2 KiB
C++
43 lines
1.2 KiB
C++
/*
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* CArtifactsOfHeroMain.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "CArtifactsOfHeroMain.h"
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#include "../CPlayerInterface.h"
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#include "../../lib/mapObjects/CGHeroInstance.h"
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#include "../../CCallback.h"
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#include "../../lib/networkPacks/ArtifactLocation.h"
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CArtifactsOfHeroMain::CArtifactsOfHeroMain(const Point & position)
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{
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init(
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std::bind(&CArtifactsOfHeroBase::leftClickArtPlace, this, _1, _2),
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std::bind(&CArtifactsOfHeroBase::rightClickArtPlace, this, _1, _2),
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position,
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std::bind(&CArtifactsOfHeroBase::scrollBackpack, this, _1));
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}
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CArtifactsOfHeroMain::~CArtifactsOfHeroMain()
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{
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putBackPickedArtifact();
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}
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void CArtifactsOfHeroMain::swapArtifacts(const ArtifactLocation & srcLoc, const ArtifactLocation & dstLoc)
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{
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LOCPLINT->cb->swapArtifacts(srcLoc, dstLoc);
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}
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void CArtifactsOfHeroMain::pickUpArtifact(CArtPlace & artPlace)
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{
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LOCPLINT->cb->swapArtifacts(ArtifactLocation(curHero->id, artPlace.slot),
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ArtifactLocation(curHero->id, ArtifactPosition::TRANSITION_POS));
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}
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