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vcmi/scripting/lua/api/Registry.h
AlexVinS ecaa9f5d0b Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
2021-02-14 19:05:43 +03:00

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1.8 KiB
C++

/*
* Registry.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include <typeinfo>
#include <typeindex>
#define VCMI_REGISTER_SCRIPT_API(Type, Name) \
namespace\
{\
RegisterAPI<Type> _register ## Type (Name);\
}\
\
#define VCMI_REGISTER_CORE_SCRIPT_API(Type, Name) \
namespace\
{\
RegisterCoreAPI<Type> _register ## Type (Name);\
}\
\
namespace scripting
{
namespace api
{
class TypeRegistry;
class Registar
{
public:
virtual ~Registar() = default;
virtual void pushMetatable(lua_State * L) const = 0;
};
class Registry : public boost::noncopyable
{
public:
using RegistryData = std::map<std::string, std::shared_ptr<Registar>>;
static Registry * get();
const Registar * find(const std::string & name) const;
void add(const std::string & name, std::shared_ptr<Registar> item);
void addCore(const std::string & name, std::shared_ptr<Registar> item);
const RegistryData & getCoreData() const
{
return coreData;
}
private:
RegistryData data;
RegistryData coreData;
Registry();
};
template<typename T>
class RegisterAPI
{
public:
RegisterAPI(const std::string & name)
{
auto r = std::make_shared<T>();
Registry::get()->add(name, r);
}
};
template<typename T>
class RegisterCoreAPI
{
public:
RegisterCoreAPI(const std::string & name)
{
auto r = std::make_shared<T>();
Registry::get()->addCore(name, r);
}
};
class TypeRegistry : public boost::noncopyable
{
public:
template<typename T>
const char * getKey()
{
return getKeyForType(typeid(T));
}
static TypeRegistry * get();
private:
size_t nextIndex;
boost::mutex mutex;
std::map<std::type_index, std::string> keys;
TypeRegistry();
const char * getKeyForType(const std::type_info & type);
};
}
}