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vcmi/AI/VCAI
2015-11-09 19:20:13 +03:00
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AIUtility.cpp EPathfindingLayer: copy other code from ETerrainType for debugging 2015-11-02 13:25:01 +03:00
AIUtility.h Restored artifact selection & exchange, work in progress. 2015-04-07 22:48:35 +02:00
CMakeLists.txt define FL_CPP11 outside Fuzzylite source 2014-11-03 01:00:22 +03:00
Fuzzy.cpp Cache SectorMap where possible and update when necessary. 2015-10-26 16:38:17 +01:00
Fuzzy.h Cache SectorMap where possible and update when necessary. 2015-10-26 16:38:17 +01:00
Goals.cpp Cache SectorMap where possible and update when necessary. 2015-10-26 16:38:17 +01:00
Goals.h fix a warning 2015-10-25 23:17:33 +03:00
main.cpp VCMIDirs update #5 fix 2014-08-26 12:19:04 +02:00
StdInc.cpp * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 2012-02-14 18:04:45 +00:00
StdInc.h More bugfixing: 2014-06-29 17:23:06 +03:00
VCAI.cbp Changed windows minimum version back to winxp due to mingw bug 2015-08-20 04:22:54 +03:00
VCAI.cpp Merge branch 'develop' into feature/pathfinderLayers 2015-11-09 19:20:13 +03:00
VCAI.h Cache SectorMap where possible and update when necessary. 2015-10-26 16:38:17 +01:00
VCAI.vcxproj Updated build for MSVS. Some compile fixes to FuzzyLite source. 2014-10-26 12:32:19 +01:00