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2c1dddde33
Bonus * -> std::shared_ptr<Bonus> This cures the following problems: 1) Memory corruption at exit. Some Bonus-es were deleted twice (mods?). 2) Memory leaks. Some Bonuses were not deleted. 3) Reduce the number of "Orphaned child" messages. Valgrind reports 0 leaked memory now and no invalid reads/writes.
26 lines
640 B
C++
26 lines
640 B
C++
/*
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* IBonusTypeHandler.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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class IBonusBearer;
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struct Bonus;
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///High level interface for BonusTypeHandler
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class IBonusTypeHandler
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{
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public:
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virtual ~IBonusTypeHandler(){};
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virtual std::string bonusToString(const std::shared_ptr<Bonus>& bonus, const IBonusBearer *bearer, bool description) const = 0;
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virtual std::string bonusToGraphics(const std::shared_ptr<Bonus>& bonus) const = 0;
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};
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