1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/server
Michał W. Urbańczyk 516b1e2b00 REMOVED FILES: CPatgFinder.h/cpp
Updated project files for MSVC and automake (I hope I didn't break it)
* Refactored pathfinding and integrated into CGameState. 
* Fixed issues with wrong calculating movement cost at server side
* Hero infowindow won't be redrawed each time experience changes
* Removed memory leaks with CPaths-s
* Support for Sign objects
* Bumped savegame formt version to ensure old not compatible saves won't be readed
* Spellscrolls will disappear on visit (won't be treated as spellbooks anymore)
2009-03-19 14:17:19 +00:00
..
vcmi_server break, fix and break and fix - now its fine :) 2008-12-26 15:00:34 +00:00
CGameHandler.cpp REMOVED FILES: CPatgFinder.h/cpp 2009-03-19 14:17:19 +00:00
CGameHandler.h Bugfixes and support for timed events. 2009-03-09 19:40:43 +00:00
CVCMIServer.cpp * further fight with hanged scroll tab 2009-02-01 14:11:41 +00:00
CVCMIServer.h * save/load partially working 2009-01-10 22:08:18 +00:00
Makefile.am upd for build system(client and server) 2009-03-15 22:59:32 +00:00
NetPacksServer.cpp * support for Redwood Observatory 2009-03-14 11:25:25 +00:00
VCMI_server.cbp * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
VCMI_server.vcproj New file for VCMI_Server - NetPacksServer.cpp 2009-03-09 10:37:49 +00:00