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118 lines
2.3 KiB
C++
118 lines
2.3 KiB
C++
/*
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* CHeroClass.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "CHeroClass.h"
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#include "../faction/CFaction.h"
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#include "../../VCMI_Lib.h"
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#include "../../texts/CGeneralTextHandler.h"
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#include <vstd/RNG.h>
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VCMI_LIB_NAMESPACE_BEGIN
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SecondarySkill CHeroClass::chooseSecSkill(const std::set<SecondarySkill> & possibles, vstd::RNG & rand) const //picks secondary skill out from given possibilities
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{
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assert(!possibles.empty());
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std::vector<int> weights;
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std::vector<SecondarySkill> skills;
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for(const auto & possible : possibles)
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{
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skills.push_back(possible);
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if (secSkillProbability.count(possible) != 0)
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weights.push_back(secSkillProbability.at(possible));
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else
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weights.push_back(1); // H3 behavior - banned skills have minimal (1) chance to be picked
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}
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int selectedIndex = RandomGeneratorUtil::nextItemWeighted(weights, rand);
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return skills.at(selectedIndex);
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}
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bool CHeroClass::isMagicHero() const
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{
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return affinity == MAGIC;
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}
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int CHeroClass::tavernProbability(FactionID targetFaction) const
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{
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auto it = selectionProbability.find(targetFaction);
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if (it != selectionProbability.end())
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return it->second;
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return 0;
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}
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EAlignment CHeroClass::getAlignment() const
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{
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return faction.toEntity(VLC)->getAlignment();
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}
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int32_t CHeroClass::getIndex() const
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{
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return id.getNum();
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}
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int32_t CHeroClass::getIconIndex() const
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{
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return getIndex();
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}
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std::string CHeroClass::getJsonKey() const
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{
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return modScope + ':' + identifier;
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}
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std::string CHeroClass::getModScope() const
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{
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return modScope;
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}
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HeroClassID CHeroClass::getId() const
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{
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return id;
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}
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void CHeroClass::registerIcons(const IconRegistar & cb) const
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{
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}
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std::string CHeroClass::getNameTranslated() const
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{
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return VLC->generaltexth->translate(getNameTextID());
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}
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std::string CHeroClass::getNameTextID() const
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{
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return TextIdentifier("heroClass", modScope, identifier, "name").get();
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}
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void CHeroClass::updateFrom(const JsonNode & data)
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{
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//TODO: CHeroClass::updateFrom
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}
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void CHeroClass::serializeJson(JsonSerializeFormat & handler)
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{
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}
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CHeroClass::CHeroClass():
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faction(0),
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affinity(0),
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defaultTavernChance(0)
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{
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}
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VCMI_LIB_NAMESPACE_END
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