mirror of
https://github.com/vcmi/vcmi.git
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189 lines
5.9 KiB
C++
189 lines
5.9 KiB
C++
/*
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* CMapService.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "CMapService.h"
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#include "../json/JsonUtils.h"
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#include "../filesystem/Filesystem.h"
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#include "../filesystem/CBinaryReader.h"
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#include "../filesystem/CCompressedStream.h"
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#include "../filesystem/CMemoryStream.h"
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#include "../filesystem/CMemoryBuffer.h"
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#include "../modding/CModHandler.h"
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#include "../modding/ModScope.h"
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#include "../modding/CModInfo.h"
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#include "../texts/Languages.h"
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#include "../VCMI_Lib.h"
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#include "CMap.h"
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#include "MapFormat.h"
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#include "MapFormatH3M.h"
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#include "MapFormatJson.h"
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VCMI_LIB_NAMESPACE_BEGIN
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std::unique_ptr<CMap> CMapService::loadMap(const ResourcePath & name, IGameCallback * cb) const
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{
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std::string modName = VLC->modh->findResourceOrigin(name);
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std::string language = VLC->modh->getModLanguage(modName);
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std::string encoding = Languages::getLanguageOptions(language).encoding;
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auto stream = getStreamFromFS(name);
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return getMapLoader(stream, name.getName(), modName, encoding)->loadMap(cb);
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}
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std::unique_ptr<CMapHeader> CMapService::loadMapHeader(const ResourcePath & name) const
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{
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std::string modName = VLC->modh->findResourceOrigin(name);
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std::string language = VLC->modh->getModLanguage(modName);
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std::string encoding = Languages::getLanguageOptions(language).encoding;
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auto stream = getStreamFromFS(name);
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return getMapLoader(stream, name.getName(), modName, encoding)->loadMapHeader();
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}
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std::unique_ptr<CMap> CMapService::loadMap(const uint8_t * buffer, int size, const std::string & name, const std::string & modName, const std::string & encoding, IGameCallback * cb) const
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{
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auto stream = getStreamFromMem(buffer, size);
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std::unique_ptr<CMap> map(getMapLoader(stream, name, modName, encoding)->loadMap(cb));
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std::unique_ptr<CMapHeader> header(map.get());
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//might be original campaign and require patch
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getMapPatcher(name)->patchMapHeader(header);
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header.release();
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return map;
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}
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std::unique_ptr<CMapHeader> CMapService::loadMapHeader(const uint8_t * buffer, int size, const std::string & name, const std::string & modName, const std::string & encoding) const
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{
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auto stream = getStreamFromMem(buffer, size);
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std::unique_ptr<CMapHeader> header = getMapLoader(stream, name, modName, encoding)->loadMapHeader();
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//might be original campaign and require patch
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getMapPatcher(name)->patchMapHeader(header);
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return header;
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}
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void CMapService::saveMap(const std::unique_ptr<CMap> & map, boost::filesystem::path fullPath) const
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{
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CMemoryBuffer serializeBuffer;
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{
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CMapSaverJson saver(&serializeBuffer);
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saver.saveMap(map);
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}
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{
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boost::filesystem::remove(fullPath);
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std::ofstream tmp(fullPath.c_str(), std::ofstream::binary);
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tmp.write(reinterpret_cast<const char *>(serializeBuffer.getBuffer().data()), serializeBuffer.getSize());
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tmp.flush();
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tmp.close();
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}
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}
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ModCompatibilityInfo CMapService::verifyMapHeaderMods(const CMapHeader & map)
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{
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const auto & activeMods = VLC->modh->getActiveMods();
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ModCompatibilityInfo missingMods;
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ModCompatibilityInfo missingModsFiltered;
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for(const auto & mapMod : map.mods)
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{
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if(vstd::contains(activeMods, mapMod.first))
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{
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const auto & modInfo = VLC->modh->getModInfo(mapMod.first);
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if(modInfo.getVerificationInfo().version.compatible(mapMod.second.version))
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continue;
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}
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missingMods[mapMod.first] = mapMod.second;
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}
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//filter child mods
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for(const auto & mapMod : missingMods)
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{
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if(!mapMod.second.parent.empty() && missingMods.count(mapMod.second.parent))
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continue;
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missingModsFiltered.insert(mapMod);
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}
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return missingModsFiltered;
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}
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std::unique_ptr<CInputStream> CMapService::getStreamFromFS(const ResourcePath & name)
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{
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return CResourceHandler::get()->load(name);
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}
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std::unique_ptr<CInputStream> CMapService::getStreamFromMem(const uint8_t * buffer, int size)
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{
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return std::unique_ptr<CInputStream>(new CMemoryStream(buffer, size));
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}
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std::unique_ptr<IMapLoader> CMapService::getMapLoader(std::unique_ptr<CInputStream> & stream, std::string mapName, std::string modName, std::string encoding)
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{
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// Read map header
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CBinaryReader reader(stream.get());
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ui32 header = reader.readUInt32();
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reader.getStream()->seek(0);
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//check for ZIP magic. Zip files are VCMI maps
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switch(header)
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{
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case 0x06054b50:
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case 0x04034b50:
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case 0x02014b50:
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return std::unique_ptr<IMapLoader>(new CMapLoaderJson(stream.get()));
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break;
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default:
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// Check which map format is used
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// gzip header is 3 bytes only in size
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switch(header & 0xffffff)
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{
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// gzip header magic number, reversed for LE
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case 0x00088B1F:
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stream = std::unique_ptr<CInputStream>(new CCompressedStream(std::move(stream), true));
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return std::unique_ptr<IMapLoader>(new CMapLoaderH3M(mapName, modName, encoding, stream.get()));
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case static_cast<int>(EMapFormat::WOG) :
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case static_cast<int>(EMapFormat::AB) :
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case static_cast<int>(EMapFormat::ROE) :
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case static_cast<int>(EMapFormat::SOD) :
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case static_cast<int>(EMapFormat::CHR) :
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case static_cast<int>(EMapFormat::HOTA) :
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return std::unique_ptr<IMapLoader>(new CMapLoaderH3M(mapName, modName, encoding, stream.get()));
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default :
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throw std::runtime_error("Unknown map format");
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}
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}
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}
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static JsonNode loadPatches(const std::string & path)
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{
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JsonNode node = JsonUtils::assembleFromFiles(path);
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for (auto & entry : node.Struct())
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JsonUtils::validate(entry.second, "vcmi:mapHeader", "patch for " + entry.first);
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node.setModScope(ModScope::scopeMap());
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return node;
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}
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std::unique_ptr<IMapPatcher> CMapService::getMapPatcher(std::string scenarioName)
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{
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static const JsonNode node = loadPatches("config/mapOverrides.json");
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boost::to_lower(scenarioName);
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logGlobal->debug("Request to patch map %s", scenarioName);
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return std::unique_ptr<IMapPatcher>(new CMapPatcher(node[scenarioName]));
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}
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VCMI_LIB_NAMESPACE_END
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