mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-14 10:12:59 +02:00
552 lines
13 KiB
C++
552 lines
13 KiB
C++
/*
|
|
* RmgObject.cpp, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
|
|
#include "StdInc.h"
|
|
#include "RmgObject.h"
|
|
#include "RmgMap.h"
|
|
#include "../mapping/CMapEditManager.h"
|
|
#include "../mapping/CMap.h"
|
|
#include "../VCMI_Lib.h"
|
|
#include "../mapObjectConstructors/AObjectTypeHandler.h"
|
|
#include "../mapObjectConstructors/CObjectClassesHandler.h"
|
|
#include "../mapObjects/ObjectTemplate.h"
|
|
#include "../mapObjects/CGObjectInstance.h"
|
|
#include "Functions.h"
|
|
#include "../TerrainHandler.h"
|
|
|
|
#include <vstd/RNG.h>
|
|
|
|
VCMI_LIB_NAMESPACE_BEGIN
|
|
|
|
using namespace rmg;
|
|
|
|
Object::Instance::Instance(const Object& parent, CGObjectInstance & object): dParent(parent), dObject(object)
|
|
{
|
|
setPosition(dPosition);
|
|
}
|
|
|
|
Object::Instance::Instance(const Object& parent, CGObjectInstance & object, const int3 & position): Instance(parent, object)
|
|
{
|
|
setPosition(position);
|
|
}
|
|
|
|
const Area & Object::Instance::getBlockedArea() const
|
|
{
|
|
if(dBlockedAreaCache.empty())
|
|
{
|
|
std::set<int3> blockedArea = dObject.getBlockedPos();
|
|
dBlockedAreaCache.assign(rmg::Tileset(blockedArea.begin(), blockedArea.end()));
|
|
if(dObject.isVisitable() || dBlockedAreaCache.empty())
|
|
dBlockedAreaCache.add(dObject.visitablePos());
|
|
}
|
|
return dBlockedAreaCache;
|
|
}
|
|
|
|
int3 Object::Instance::getTopTile() const
|
|
{
|
|
return object().getTopVisiblePos();
|
|
}
|
|
|
|
int3 Object::Instance::getPosition(bool isAbsolute) const
|
|
{
|
|
if(isAbsolute)
|
|
return dPosition + dParent.getPosition();
|
|
else
|
|
return dPosition;
|
|
}
|
|
|
|
int3 Object::Instance::getVisitablePosition() const
|
|
{
|
|
return dObject.visitablePos();
|
|
}
|
|
|
|
const rmg::Area & Object::Instance::getAccessibleArea() const
|
|
{
|
|
if(dAccessibleAreaCache.empty())
|
|
{
|
|
auto neighbours = rmg::Area({getVisitablePosition()}).getBorderOutside();
|
|
// FIXME: Blocked area of removable object is also accessible area for neighbors
|
|
rmg::Area visitable = rmg::Area(neighbours) - getBlockedArea();
|
|
// TODO: Add in one operation to avoid multiple invalidation
|
|
for(const auto & from : visitable.getTilesVector())
|
|
{
|
|
if(isVisitableFrom(from))
|
|
dAccessibleAreaCache.add(from);
|
|
}
|
|
}
|
|
return dAccessibleAreaCache;
|
|
}
|
|
|
|
void Object::Instance::setPosition(const int3 & position)
|
|
{
|
|
dPosition = position;
|
|
dObject.setAnchorPos(dPosition + dParent.getPosition());
|
|
|
|
dBlockedAreaCache.clear();
|
|
dAccessibleAreaCache.clear();
|
|
dParent.clearCachedArea();
|
|
}
|
|
|
|
void Object::Instance::setPositionRaw(const int3 & position)
|
|
{
|
|
if(!dObject.anchorPos().valid())
|
|
{
|
|
dObject.setAnchorPos(dPosition + dParent.getPosition());
|
|
dBlockedAreaCache.clear();
|
|
dAccessibleAreaCache.clear();
|
|
dParent.clearCachedArea();
|
|
}
|
|
|
|
auto shift = position + dParent.getPosition() - dObject.anchorPos();
|
|
|
|
dAccessibleAreaCache.translate(shift);
|
|
dBlockedAreaCache.translate(shift);
|
|
|
|
dPosition = position;
|
|
dObject.setAnchorPos(dPosition + dParent.getPosition());
|
|
}
|
|
|
|
void Object::Instance::setAnyTemplate(vstd::RNG & rng)
|
|
{
|
|
auto templates = dObject.getObjectHandler()->getTemplates();
|
|
if(templates.empty())
|
|
throw rmgException(boost::str(boost::format("Did not find any graphics for object (%d,%d)") % dObject.ID % dObject.getObjTypeIndex()));
|
|
|
|
dObject.appearance = *RandomGeneratorUtil::nextItem(templates, rng);
|
|
dAccessibleAreaCache.clear();
|
|
setPosition(getPosition(false));
|
|
}
|
|
|
|
void Object::Instance::setTemplate(TerrainId terrain, vstd::RNG & rng)
|
|
{
|
|
auto templates = dObject.getObjectHandler()->getMostSpecificTemplates(terrain);
|
|
|
|
if (templates.empty())
|
|
{
|
|
auto terrainName = VLC->terrainTypeHandler->getById(terrain)->getNameTranslated();
|
|
throw rmgException(boost::str(boost::format("Did not find graphics for object (%d,%d) at %s") % dObject.ID % dObject.getObjTypeIndex() % terrainName));
|
|
}
|
|
|
|
dObject.appearance = *RandomGeneratorUtil::nextItem(templates, rng);
|
|
dAccessibleAreaCache.clear();
|
|
setPosition(getPosition(false));
|
|
}
|
|
|
|
void Object::Instance::clear()
|
|
{
|
|
if (onCleared)
|
|
onCleared(&dObject);
|
|
|
|
delete &dObject;
|
|
dBlockedAreaCache.clear();
|
|
dAccessibleAreaCache.clear();
|
|
dParent.clearCachedArea();
|
|
}
|
|
|
|
bool Object::Instance::isVisitableFrom(const int3 & position) const
|
|
{
|
|
auto relPosition = position - getPosition(true);
|
|
return dObject.appearance->isVisitableFrom(relPosition.x, relPosition.y);
|
|
}
|
|
|
|
bool Object::Instance::isBlockedVisitable() const
|
|
{
|
|
return dObject.isBlockedVisitable();
|
|
}
|
|
|
|
bool Object::Instance::isRemovable() const
|
|
{
|
|
return dObject.isRemovable();
|
|
}
|
|
|
|
CGObjectInstance & Object::Instance::object()
|
|
{
|
|
return dObject;
|
|
}
|
|
|
|
const CGObjectInstance & Object::Instance::object() const
|
|
{
|
|
return dObject;
|
|
}
|
|
|
|
Object::Object(CGObjectInstance & object, const int3 & position):
|
|
guarded(false),
|
|
value(0)
|
|
{
|
|
addInstance(object, position);
|
|
}
|
|
|
|
Object::Object(CGObjectInstance & object):
|
|
guarded(false),
|
|
value(0)
|
|
{
|
|
addInstance(object);
|
|
}
|
|
|
|
Object::Object(const Object & object):
|
|
guarded(false),
|
|
value(object.value)
|
|
{
|
|
for(const auto & i : object.dInstances)
|
|
addInstance(const_cast<CGObjectInstance &>(i.object()), i.getPosition());
|
|
setPosition(object.getPosition());
|
|
}
|
|
|
|
std::list<Object::Instance*> & Object::instances()
|
|
{
|
|
if (cachedInstanceList.empty())
|
|
{
|
|
for(auto & i : dInstances)
|
|
cachedInstanceList.push_back(&i);
|
|
}
|
|
return cachedInstanceList;
|
|
}
|
|
|
|
std::list<const Object::Instance*> & Object::instances() const
|
|
{
|
|
if (cachedInstanceConstList.empty())
|
|
{
|
|
for(const auto & i : dInstances)
|
|
cachedInstanceConstList.push_back(&i);
|
|
}
|
|
return cachedInstanceConstList;
|
|
}
|
|
|
|
void Object::addInstance(Instance & object)
|
|
{
|
|
//assert(object.dParent == *this);
|
|
setGuardedIfMonster(object);
|
|
dInstances.push_back(object);
|
|
cachedInstanceList.push_back(&object);
|
|
cachedInstanceConstList.push_back(&object);
|
|
|
|
clearCachedArea();
|
|
visibleTopOffset.reset();
|
|
}
|
|
|
|
Object::Instance & Object::addInstance(CGObjectInstance & object)
|
|
{
|
|
dInstances.emplace_back(*this, object);
|
|
setGuardedIfMonster(dInstances.back());
|
|
cachedInstanceList.push_back(&dInstances.back());
|
|
cachedInstanceConstList.push_back(&dInstances.back());
|
|
|
|
clearCachedArea();
|
|
visibleTopOffset.reset();
|
|
return dInstances.back();
|
|
}
|
|
|
|
Object::Instance & Object::addInstance(CGObjectInstance & object, const int3 & position)
|
|
{
|
|
dInstances.emplace_back(*this, object, position);
|
|
setGuardedIfMonster(dInstances.back());
|
|
cachedInstanceList.push_back(&dInstances.back());
|
|
cachedInstanceConstList.push_back(&dInstances.back());
|
|
|
|
clearCachedArea();
|
|
visibleTopOffset.reset();
|
|
return dInstances.back();
|
|
}
|
|
|
|
const int3 & Object::getPosition() const
|
|
{
|
|
return dPosition;
|
|
}
|
|
|
|
int3 Object::getVisitablePosition() const
|
|
{
|
|
assert(!dInstances.empty());
|
|
for(const auto & instance : dInstances)
|
|
if(!getArea().contains(instance.getVisitablePosition()))
|
|
return instance.getVisitablePosition();
|
|
|
|
return dInstances.back().getVisitablePosition(); //fallback - return position of last object
|
|
}
|
|
|
|
const rmg::Area & Object::getAccessibleArea(bool exceptLast) const
|
|
{
|
|
if(dInstances.empty())
|
|
return dAccessibleAreaFullCache;
|
|
if(exceptLast && !dAccessibleAreaCache.empty())
|
|
return dAccessibleAreaCache;
|
|
if(!exceptLast && !dAccessibleAreaFullCache.empty())
|
|
return dAccessibleAreaFullCache;
|
|
|
|
// FIXME: This clears tiles for every consecutive object
|
|
for(auto i = dInstances.begin(); i != std::prev(dInstances.end()); ++i)
|
|
dAccessibleAreaCache.unite(i->getAccessibleArea());
|
|
|
|
dAccessibleAreaFullCache = dAccessibleAreaCache;
|
|
dAccessibleAreaFullCache.unite(dInstances.back().getAccessibleArea());
|
|
dAccessibleAreaCache.subtract(getArea());
|
|
dAccessibleAreaFullCache.subtract(getArea());
|
|
|
|
if(exceptLast)
|
|
return dAccessibleAreaCache;
|
|
else
|
|
return dAccessibleAreaFullCache;
|
|
}
|
|
|
|
const rmg::Area & Object::getBlockVisitableArea() const
|
|
{
|
|
if(dBlockVisitableCache.empty())
|
|
{
|
|
for(const auto & i : dInstances)
|
|
{
|
|
// FIXME: Account for blockvis objects with multiple visitable tiles
|
|
if (i.isBlockedVisitable())
|
|
dBlockVisitableCache.add(i.getVisitablePosition());
|
|
}
|
|
}
|
|
return dBlockVisitableCache;
|
|
}
|
|
|
|
const rmg::Area & Object::getRemovableArea() const
|
|
{
|
|
if(dRemovableAreaCache.empty())
|
|
{
|
|
for(const auto & i : dInstances)
|
|
{
|
|
if (i.isRemovable())
|
|
dRemovableAreaCache.unite(i.getBlockedArea());
|
|
}
|
|
}
|
|
|
|
return dRemovableAreaCache;
|
|
}
|
|
|
|
const rmg::Area & Object::getVisitableArea() const
|
|
{
|
|
if(dVisitableCache.empty())
|
|
{
|
|
for(const auto & i : dInstances)
|
|
{
|
|
// FIXME: Account for objects with multiple visitable tiles
|
|
dVisitableCache.add(i.getVisitablePosition());
|
|
}
|
|
}
|
|
return dVisitableCache;
|
|
}
|
|
|
|
const rmg::Area Object::getEntrableArea() const
|
|
{
|
|
// Calculate Area that hero can freely pass
|
|
|
|
// Do not use blockVisitTiles, unless they belong to removable objects (resources etc.)
|
|
// area = accessibleArea - (blockVisitableArea - removableArea)
|
|
|
|
// FIXME: What does it do? AccessibleArea means area AROUND the object
|
|
rmg::Area entrableArea = getVisitableArea();
|
|
rmg::Area blockVisitableArea = getBlockVisitableArea();
|
|
blockVisitableArea.subtract(getRemovableArea());
|
|
entrableArea.subtract(blockVisitableArea);
|
|
|
|
return entrableArea;
|
|
}
|
|
|
|
void Object::setPosition(const int3 & position)
|
|
{
|
|
auto shift = position - dPosition;
|
|
|
|
dAccessibleAreaCache.translate(shift);
|
|
dAccessibleAreaFullCache.translate(shift);
|
|
dBlockVisitableCache.translate(shift);
|
|
dVisitableCache.translate(shift);
|
|
dRemovableAreaCache.translate(shift);
|
|
dFullAreaCache.translate(shift);
|
|
dBorderAboveCache.translate(shift);
|
|
|
|
dPosition = position;
|
|
for(auto& i : dInstances)
|
|
i.setPositionRaw(i.getPosition());
|
|
}
|
|
|
|
void Object::setTemplate(const TerrainId & terrain, vstd::RNG & rng)
|
|
{
|
|
for(auto& i : dInstances)
|
|
i.setTemplate(terrain, rng);
|
|
|
|
visibleTopOffset.reset();
|
|
}
|
|
|
|
const Area & Object::getArea() const
|
|
{
|
|
if(!dFullAreaCache.empty() || dInstances.empty())
|
|
return dFullAreaCache;
|
|
|
|
for(const auto & instance : dInstances)
|
|
{
|
|
dFullAreaCache.unite(instance.getBlockedArea());
|
|
}
|
|
|
|
return dFullAreaCache;
|
|
}
|
|
|
|
const Area & Object::getBorderAbove() const
|
|
{
|
|
if(dBorderAboveCache.empty())
|
|
{
|
|
for(const auto & instance : dInstances)
|
|
{
|
|
if (instance.isRemovable() || instance.object().appearance->isVisitableFromTop())
|
|
continue;
|
|
dBorderAboveCache.unite(instance.getBorderAbove());
|
|
}
|
|
}
|
|
return dBorderAboveCache;
|
|
}
|
|
|
|
const int3 Object::getVisibleTop() const
|
|
{
|
|
if (visibleTopOffset)
|
|
{
|
|
return dPosition + visibleTopOffset.value();
|
|
}
|
|
else
|
|
{
|
|
int3 topTile(-1, 10000, -1); //Start at the bottom
|
|
for (const auto& i : dInstances)
|
|
{
|
|
if (i.getTopTile().y < topTile.y)
|
|
{
|
|
topTile = i.getTopTile();
|
|
}
|
|
}
|
|
visibleTopOffset = topTile - dPosition;
|
|
return topTile;
|
|
}
|
|
}
|
|
|
|
bool rmg::Object::isGuarded() const
|
|
{
|
|
return guarded;
|
|
}
|
|
|
|
void rmg::Object::setGuardedIfMonster(const Instance& object)
|
|
{
|
|
if (object.object().ID == Obj::MONSTER)
|
|
{
|
|
guarded = true;
|
|
}
|
|
}
|
|
|
|
int3 rmg::Object::getGuardPos() const
|
|
{
|
|
if (guarded)
|
|
{
|
|
for (auto & instance : dInstances)
|
|
{
|
|
if (instance.object().ID == Obj::MONSTER)
|
|
{
|
|
return instance.getVisitablePosition();
|
|
}
|
|
}
|
|
}
|
|
return int3(-1,-1,-1);
|
|
}
|
|
|
|
void rmg::Object::setValue(uint32_t newValue)
|
|
{
|
|
value = newValue;
|
|
}
|
|
|
|
uint32_t rmg::Object::getValue() const
|
|
{
|
|
return value;
|
|
}
|
|
|
|
rmg::Area Object::Instance::getBorderAbove() const
|
|
{
|
|
int3 visitablePos = getVisitablePosition();
|
|
auto areaVisitable = rmg::Area({visitablePos});
|
|
auto borderAbove = areaVisitable.getBorderOutside();
|
|
vstd::erase_if(borderAbove, [&](const int3 & tile)
|
|
{
|
|
return tile.y >= visitablePos.y ||
|
|
(!object().blockingAt(tile + int3(0, 1, 0)) &&
|
|
object().blockingAt(tile));
|
|
});
|
|
return borderAbove;
|
|
}
|
|
|
|
void Object::Instance::finalize(RmgMap & map, vstd::RNG & rng)
|
|
{
|
|
if(!map.isOnMap(getPosition(true)))
|
|
throw rmgException(boost::str(boost::format("Position of object %d at %s is outside the map") % dObject.id % getPosition(true).toString()));
|
|
|
|
//If no specific template was defined for this object, select any matching
|
|
if (!dObject.appearance)
|
|
{
|
|
const auto * terrainType = map.getTile(getPosition(true)).terType;
|
|
auto templates = dObject.getObjectHandler()->getTemplates(terrainType->getId());
|
|
if (templates.empty())
|
|
{
|
|
throw rmgException(boost::str(boost::format("Did not find graphics for object (%d,%d) at %s (terrain %d)") % dObject.ID % dObject.getObjTypeIndex() % getPosition(true).toString() % terrainType));
|
|
}
|
|
else
|
|
{
|
|
setTemplate(terrainType->getId(), rng);
|
|
}
|
|
}
|
|
|
|
if (dObject.isVisitable() && !map.isOnMap(dObject.visitablePos()))
|
|
throw rmgException(boost::str(boost::format("Visitable tile %s of object %d at %s is outside the map") % dObject.visitablePos().toString() % dObject.id % dObject.anchorPos().toString()));
|
|
|
|
for(const auto & tile : dObject.getBlockedPos())
|
|
{
|
|
if(!map.isOnMap(tile))
|
|
throw rmgException(boost::str(boost::format("Tile %s of object %d at %s is outside the map") % tile.toString() % dObject.id % dObject.anchorPos().toString()));
|
|
}
|
|
|
|
for(const auto & tile : getBlockedArea().getTilesVector())
|
|
{
|
|
map.setOccupied(tile, ETileType::USED);
|
|
}
|
|
|
|
map.getMapProxy()->insertObject(&dObject);
|
|
}
|
|
|
|
void Object::finalize(RmgMap & map, vstd::RNG & rng)
|
|
{
|
|
if(dInstances.empty())
|
|
throw rmgException("Cannot finalize object without instances");
|
|
|
|
for(auto & dInstance : dInstances)
|
|
{
|
|
dInstance.finalize(map, rng);
|
|
}
|
|
}
|
|
|
|
void Object::clearCachedArea() const
|
|
{
|
|
dFullAreaCache.clear();
|
|
dAccessibleAreaCache.clear();
|
|
dAccessibleAreaFullCache.clear();
|
|
dBlockVisitableCache.clear();
|
|
dVisitableCache.clear();
|
|
dRemovableAreaCache.clear();
|
|
dBorderAboveCache.clear();
|
|
}
|
|
|
|
void Object::clear()
|
|
{
|
|
for(auto & instance : dInstances)
|
|
instance.clear();
|
|
dInstances.clear();
|
|
cachedInstanceList.clear();
|
|
cachedInstanceConstList.clear();
|
|
visibleTopOffset.reset();
|
|
|
|
clearCachedArea();
|
|
}
|
|
|
|
|
|
VCMI_LIB_NAMESPACE_END
|