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vcmi/AI/Nullkiller/Behaviors
2021-07-26 21:02:50 +03:00
..
Behavior.cpp Nullkiller: add engine and activate it for blue AI only. Engine does nothing 2021-07-26 21:02:50 +03:00
Behavior.h Nullkiller: fix file headers, move fuzzy config to ai folder 2021-07-26 21:02:50 +03:00
BuildingBehavior.cpp Nullkiller: gold preasure and turn variables for priority evaluation. Tweaking building behavior 2021-07-26 21:02:50 +03:00
BuildingBehavior.h Nullkiller AI: add Analyzers folder, add BuildingBehavior 2021-07-26 21:02:50 +03:00
BuyArmyBehavior.cpp Nullkiller: gold preasure and turn variables for priority evaluation. Tweaking building behavior 2021-07-26 21:02:50 +03:00
BuyArmyBehavior.h Nullkiller: fix file headers, move fuzzy config to ai folder 2021-07-26 21:02:50 +03:00
CaptureObjectsBehavior.cpp Nullkiller: capture guarded artifacts and other fixes 2021-07-26 21:02:50 +03:00
CaptureObjectsBehavior.h Nullkiller: fix file headers, move fuzzy config to ai folder 2021-07-26 21:02:50 +03:00
DefenceBehavior.cpp Nullkiller: stabilisation 2021-07-26 21:02:50 +03:00
DefenceBehavior.h Nullkiller: defence behavior 2021-07-26 21:02:50 +03:00
GatherArmyBehavior.cpp Nullkiller: capture guarded artifacts and other fixes 2021-07-26 21:02:50 +03:00
GatherArmyBehavior.h Nullkiller: stabilisation 2021-07-26 21:02:50 +03:00
RecruitHeroBehavior.cpp Nullkiller AI: stabilization of build and prioritization fixes 2021-07-26 21:02:50 +03:00
RecruitHeroBehavior.h Nullkiller: fix file headers, move fuzzy config to ai folder 2021-07-26 21:02:50 +03:00
StartupBehavior.cpp Nullkiller: fixes after first 5 autotesting maps 2021-07-26 21:02:50 +03:00
StartupBehavior.h Nullkiller: fix file headers, move fuzzy config to ai folder 2021-07-26 21:02:50 +03:00