mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-24 22:14:36 +02:00
38 lines
871 B
C++
38 lines
871 B
C++
/*
|
|
* ExecuteHeroChain.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
#pragma once
|
|
|
|
#include "CGoal.h"
|
|
#include "../Pathfinding/AIPathfinder.h"
|
|
|
|
namespace Goals
|
|
{
|
|
class DLL_EXPORT ExecuteHeroChain : public ElementarGoal<ExecuteHeroChain>
|
|
{
|
|
private:
|
|
AIPath chainPath;
|
|
std::string targetName;
|
|
|
|
public:
|
|
float closestWayRatio;
|
|
|
|
ExecuteHeroChain(const AIPath & path, const CGObjectInstance * obj = nullptr);
|
|
|
|
|
|
void accept(AIGateway * ai) override;
|
|
std::string toString() const override;
|
|
virtual bool operator==(const ExecuteHeroChain & other) const override;
|
|
const AIPath & getPath() const { return chainPath; }
|
|
|
|
private:
|
|
bool moveHeroToTile(const CGHeroInstance * hero, const int3 & tile);
|
|
};
|
|
}
|