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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/client/lobby/RandomMapTab.cpp
Ivan Savenko 1fece0ce18
Merge pull request #1229 from IvanSavenko/battle_improvements
Battle: Fixing bugs & Implementation of missing features
2023-01-09 22:07:13 +02:00

567 lines
16 KiB
C++

/*
* RandomMapTab.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "RandomMapTab.h"
#include "CSelectionBase.h"
#include "../CGameInfo.h"
#include "../CServerHandler.h"
#include "../gui/CAnimation.h"
#include "../gui/CGuiHandler.h"
#include "../widgets/CComponent.h"
#include "../widgets/Buttons.h"
#include "../widgets/MiscWidgets.h"
#include "../widgets/ObjectLists.h"
#include "../widgets/TextControls.h"
#include "../windows/GUIClasses.h"
#include "../windows/InfoWindows.h"
#include "../../lib/CGeneralTextHandler.h"
#include "../../lib/mapping/CMapInfo.h"
#include "../../lib/rmg/CMapGenOptions.h"
#include "../../lib/CModHandler.h"
#include "../../lib/rmg/CRmgTemplateStorage.h"
RandomMapTab::RandomMapTab():
InterfaceObjectConfigurable()
{
recActions = 0;
mapGenOptions = std::make_shared<CMapGenOptions>();
const JsonNode config(ResourceID("config/widgets/randomMapTab.json"));
addCallback("toggleMapSize", [&](int btnId)
{
auto mapSizeVal = getPossibleMapSizes();
mapGenOptions->setWidth(mapSizeVal[btnId]);
mapGenOptions->setHeight(mapSizeVal[btnId]);
if(mapGenOptions->getMapTemplate())
if(!mapGenOptions->getMapTemplate()->matchesSize(int3{mapGenOptions->getWidth(), mapGenOptions->getHeight(), 1 + mapGenOptions->getHasTwoLevels()}))
setTemplate(nullptr);
updateMapInfoByHost();
});
addCallback("toggleTwoLevels", [&](bool on)
{
mapGenOptions->setHasTwoLevels(on);
if(mapGenOptions->getMapTemplate())
if(!mapGenOptions->getMapTemplate()->matchesSize(int3{mapGenOptions->getWidth(), mapGenOptions->getHeight(), 1 + mapGenOptions->getHasTwoLevels()}))
setTemplate(nullptr);
updateMapInfoByHost();
});
addCallback("setPlayersCount", [&](int btnId)
{
mapGenOptions->setPlayerCount(btnId);
setMapGenOptions(mapGenOptions);
updateMapInfoByHost();
});
addCallback("setTeamsCount", [&](int btnId)
{
mapGenOptions->setTeamCount(btnId);
updateMapInfoByHost();
});
addCallback("setCompOnlyPlayers", [&](int btnId)
{
mapGenOptions->setCompOnlyPlayerCount(btnId);
setMapGenOptions(mapGenOptions);
updateMapInfoByHost();
});
addCallback("setCompOnlyTeams", [&](int btnId)
{
mapGenOptions->setCompOnlyTeamCount(btnId);
updateMapInfoByHost();
});
addCallback("setWaterContent", [&](int btnId)
{
mapGenOptions->setWaterContent(static_cast<EWaterContent::EWaterContent>(btnId));
updateMapInfoByHost();
});
addCallback("setMonsterStrength", [&](int btnId)
{
if(btnId < 0)
mapGenOptions->setMonsterStrength(EMonsterStrength::RANDOM);
else
mapGenOptions->setMonsterStrength(static_cast<EMonsterStrength::EMonsterStrength>(btnId)); //value 2 to 4
updateMapInfoByHost();
});
//new callbacks available only from mod
addCallback("templateSelection", [&](int)
{
GH.pushIntT<TemplatesDropBox>(*this, int3{mapGenOptions->getWidth(), mapGenOptions->getHeight(), 1 + mapGenOptions->getHasTwoLevels()});
});
addCallback("teamAlignments", [&](int)
{
GH.pushIntT<TeamAlignmentsWidget>(*this);
});
for(auto road : VLC->terrainTypeHandler->roads())
{
std::string cbRoadType = "selectRoad_" + road.name;
addCallback(cbRoadType, [&, road](bool on)
{
mapGenOptions->setRoadEnabled(road.name, on);
updateMapInfoByHost();
});
}
build(config);
updateMapInfoByHost();
}
void RandomMapTab::updateMapInfoByHost()
{
if(CSH->isGuest())
return;
// Generate header info
mapInfo = std::make_shared<CMapInfo>();
mapInfo->isRandomMap = true;
mapInfo->mapHeader = std::make_unique<CMapHeader>();
mapInfo->mapHeader->version = EMapFormat::SOD;
mapInfo->mapHeader->name = CGI->generaltexth->allTexts[740];
mapInfo->mapHeader->description = CGI->generaltexth->allTexts[741];
mapInfo->mapHeader->difficulty = 1; // Normal
mapInfo->mapHeader->height = mapGenOptions->getHeight();
mapInfo->mapHeader->width = mapGenOptions->getWidth();
mapInfo->mapHeader->twoLevel = mapGenOptions->getHasTwoLevels();
// Generate player information
mapInfo->mapHeader->players.clear();
int playersToGen = PlayerColor::PLAYER_LIMIT_I;
if(mapGenOptions->getPlayerCount() != CMapGenOptions::RANDOM_SIZE)
{
if(mapGenOptions->getCompOnlyPlayerCount() != CMapGenOptions::RANDOM_SIZE)
playersToGen = mapGenOptions->getPlayerCount() + mapGenOptions->getCompOnlyPlayerCount();
else
playersToGen = mapGenOptions->getPlayerCount();
}
mapInfo->mapHeader->howManyTeams = playersToGen;
std::set<TeamID> occupiedTeams;
for(int i = 0; i < playersToGen; ++i)
{
PlayerInfo player;
player.isFactionRandom = true;
player.canComputerPlay = true;
if(mapGenOptions->getCompOnlyPlayerCount() != CMapGenOptions::RANDOM_SIZE && i >= mapGenOptions->getPlayerCount())
{
player.canHumanPlay = false;
}
else
{
player.canHumanPlay = true;
}
auto team = mapGenOptions->getPlayersSettings().at(PlayerColor(i)).getTeam();
player.team = team;
occupiedTeams.insert(team);
player.hasMainTown = true;
player.generateHeroAtMainTown = true;
mapInfo->mapHeader->players.push_back(player);
}
for(auto & player : mapInfo->mapHeader->players)
{
for(int i = 0; player.team == TeamID::NO_TEAM; ++i)
{
TeamID team(i);
if(!occupiedTeams.count(team))
{
player.team = team;
occupiedTeams.insert(team);
}
}
}
mapInfoChanged(mapInfo, mapGenOptions);
}
void RandomMapTab::setMapGenOptions(std::shared_ptr<CMapGenOptions> opts)
{
mapGenOptions = opts;
//prepare allowed options
for(int i = 0; i <= PlayerColor::PLAYER_LIMIT_I; ++i)
{
playerCountAllowed.insert(i);
compCountAllowed.insert(i);
playerTeamsAllowed.insert(i);
compTeamsAllowed.insert(i);
}
auto * tmpl = mapGenOptions->getMapTemplate();
if(tmpl)
{
playerCountAllowed = tmpl->getPlayers().getNumbers();
compCountAllowed = tmpl->getCpuPlayers().getNumbers();
}
if(mapGenOptions->getPlayerCount() != CMapGenOptions::RANDOM_SIZE)
{
vstd::erase_if(compCountAllowed,
[opts](int el){
return PlayerColor::PLAYER_LIMIT_I - opts->getPlayerCount() < el;
});
vstd::erase_if(playerTeamsAllowed,
[opts](int el){
return opts->getPlayerCount() <= el;
});
if(!playerTeamsAllowed.count(opts->getTeamCount()))
opts->setTeamCount(CMapGenOptions::RANDOM_SIZE);
}
if(mapGenOptions->getCompOnlyPlayerCount() != CMapGenOptions::RANDOM_SIZE)
{
vstd::erase_if(playerCountAllowed,
[opts](int el){
return PlayerColor::PLAYER_LIMIT_I - opts->getCompOnlyPlayerCount() < el;
});
vstd::erase_if(compTeamsAllowed,
[opts](int el){
return opts->getCompOnlyPlayerCount() <= el;
});
if(!compTeamsAllowed.count(opts->getCompOnlyTeamCount()))
opts->setCompOnlyTeamCount(CMapGenOptions::RANDOM_SIZE);
}
if(auto w = widget<CToggleGroup>("groupMapSize"))
w->setSelected(vstd::find_pos(getPossibleMapSizes(), opts->getWidth()));
if(auto w = widget<CToggleButton>("buttonTwoLevels"))
w->setSelected(opts->getHasTwoLevels());
if(auto w = widget<CToggleGroup>("groupMaxPlayers"))
{
w->setSelected(opts->getPlayerCount());
deactivateButtonsFrom(*w, playerCountAllowed);
}
if(auto w = widget<CToggleGroup>("groupMaxTeams"))
{
w->setSelected(opts->getTeamCount());
deactivateButtonsFrom(*w, playerTeamsAllowed);
}
if(auto w = widget<CToggleGroup>("groupCompOnlyPlayers"))
{
w->setSelected(opts->getCompOnlyPlayerCount());
deactivateButtonsFrom(*w, compCountAllowed);
}
if(auto w = widget<CToggleGroup>("groupCompOnlyTeams"))
{
w->setSelected(opts->getCompOnlyTeamCount());
deactivateButtonsFrom(*w, compTeamsAllowed);
}
if(auto w = widget<CToggleGroup>("groupWaterContent"))
{
w->setSelected(opts->getWaterContent());
if(opts->getMapTemplate())
{
std::set<int> allowedWater(opts->getMapTemplate()->getWaterContentAllowed().begin(), opts->getMapTemplate()->getWaterContentAllowed().end());
deactivateButtonsFrom(*w, allowedWater);
}
else
deactivateButtonsFrom(*w, {-1});
}
if(auto w = widget<CToggleGroup>("groupMonsterStrength"))
w->setSelected(opts->getMonsterStrength());
if(auto w = widget<CButton>("templateButton"))
{
if(tmpl)
w->addTextOverlay(tmpl->getName(), EFonts::FONT_SMALL);
else
w->addTextOverlay(readText(variables["defaultTemplate"]), EFonts::FONT_SMALL);
}
for(auto r : VLC->terrainTypeHandler->roads())
{
if(auto w = widget<CToggleButton>(r.name))
{
w->setSelected(opts->isRoadEnabled(r.name));
}
}
}
void RandomMapTab::setTemplate(const CRmgTemplate * tmpl)
{
mapGenOptions->setMapTemplate(tmpl);
setMapGenOptions(mapGenOptions);
if(auto w = widget<CButton>("templateButton"))
{
if(tmpl)
w->addTextOverlay(tmpl->getName(), EFonts::FONT_SMALL);
else
w->addTextOverlay(readText(variables["defaultTemplate"]), EFonts::FONT_SMALL);
}
updateMapInfoByHost();
}
void RandomMapTab::deactivateButtonsFrom(CToggleGroup & group, const std::set<int> & allowed)
{
logGlobal->debug("Blocking buttons");
for(auto toggle : group.buttons)
{
if(auto button = std::dynamic_pointer_cast<CToggleButton>(toggle.second))
{
if(allowed.count(CMapGenOptions::RANDOM_SIZE)
|| allowed.count(toggle.first)
|| toggle.first == CMapGenOptions::RANDOM_SIZE)
{
button->block(false);
}
else
{
button->block(true);
}
}
}
}
std::vector<int> RandomMapTab::getPossibleMapSizes()
{
return {CMapHeader::MAP_SIZE_SMALL, CMapHeader::MAP_SIZE_MIDDLE, CMapHeader::MAP_SIZE_LARGE, CMapHeader::MAP_SIZE_XLARGE, CMapHeader::MAP_SIZE_HUGE, CMapHeader::MAP_SIZE_XHUGE, CMapHeader::MAP_SIZE_GIANT};
}
TemplatesDropBox::ListItem::ListItem(const JsonNode & config, TemplatesDropBox & _dropBox, Point position)
: InterfaceObjectConfigurable(LCLICK | HOVER, position),
dropBox(_dropBox)
{
OBJ_CONSTRUCTION;
build(config);
if(auto w = widget<CPicture>("hoverImage"))
{
pos.w = w->pos.w;
pos.h = w->pos.h;
}
type |= REDRAW_PARENT;
}
void TemplatesDropBox::ListItem::updateItem(int idx, const CRmgTemplate * _item)
{
if(auto w = widget<CLabel>("labelName"))
{
item = _item;
if(item)
{
w->setText(item->getName());
}
else
{
if(idx)
w->setText("");
else
w->setText(readText(dropBox.variables["defaultTemplate"]));
}
}
}
void TemplatesDropBox::ListItem::hover(bool on)
{
auto h = widget<CPicture>("hoverImage");
auto w = widget<CLabel>("labelName");
if(h && w)
{
if(w->getText().empty())
{
hovered = false;
h->visible = false;
}
else
{
h->visible = on;
}
}
redraw();
}
void TemplatesDropBox::ListItem::clickLeft(tribool down, bool previousState)
{
if(down && hovered)
{
dropBox.setTemplate(item);
}
}
TemplatesDropBox::TemplatesDropBox(RandomMapTab & randomMapTab, int3 size):
InterfaceObjectConfigurable(LCLICK | HOVER),
randomMapTab(randomMapTab)
{
REGISTER_BUILDER("templateListItem", &TemplatesDropBox::buildListItem);
curItems = VLC->tplh->getTemplates();
vstd::erase_if(curItems, [size](const CRmgTemplate * t){return !t->matchesSize(size);});
curItems.insert(curItems.begin(), nullptr); //default template
const JsonNode config(ResourceID("config/widgets/randomMapTemplateWidget.json"));
addCallback("sliderMove", std::bind(&TemplatesDropBox::sliderMove, this, std::placeholders::_1));
OBJ_CONSTRUCTION;
pos = randomMapTab.pos;
build(config);
if(auto w = widget<CSlider>("slider"))
{
w->setAmount(curItems.size());
}
updateListItems();
}
std::shared_ptr<CIntObject> TemplatesDropBox::buildListItem(const JsonNode & config)
{
auto position = readPosition(config["position"]);
listItems.push_back(std::make_shared<ListItem>(config, *this, position));
return listItems.back();
}
void TemplatesDropBox::sliderMove(int slidPos)
{
auto w = widget<CSlider>("slider");
if(!w)
return; // ignore spurious call when slider is being created
updateListItems();
redraw();
}
void TemplatesDropBox::hover(bool on)
{
hovered = on;
}
void TemplatesDropBox::clickLeft(tribool down, bool previousState)
{
if(down && !hovered)
{
assert(GH.topInt().get() == this);
GH.popInt(GH.topInt());
}
}
void TemplatesDropBox::updateListItems()
{
if(auto w = widget<CSlider>("slider"))
{
int elemIdx = w->getValue();
for(auto item : listItems)
{
if(elemIdx < curItems.size())
{
item->updateItem(elemIdx, curItems[elemIdx]);
elemIdx++;
}
else
{
item->updateItem(elemIdx);
}
}
}
}
void TemplatesDropBox::setTemplate(const CRmgTemplate * tmpl)
{
randomMapTab.setTemplate(tmpl);
assert(GH.topInt().get() == this);
GH.popInt(GH.topInt());
}
TeamAlignmentsWidget::TeamAlignmentsWidget(RandomMapTab & randomMapTab):
InterfaceObjectConfigurable()
{
const JsonNode config(ResourceID("config/widgets/randomMapTeamsWidget.json"));
variables = config["variables"];
int humanPlayers = randomMapTab.obtainMapGenOptions().getPlayerCount();
int cpuPlayers = randomMapTab.obtainMapGenOptions().getCompOnlyPlayerCount();
int totalPlayers = humanPlayers == CMapGenOptions::RANDOM_SIZE || cpuPlayers == CMapGenOptions::RANDOM_SIZE
? PlayerColor::PLAYER_LIMIT_I : humanPlayers + cpuPlayers;
assert(totalPlayers <= PlayerColor::PLAYER_LIMIT_I);
auto settings = randomMapTab.obtainMapGenOptions().getPlayersSettings();
variables["totalPlayers"].Integer() = totalPlayers;
pos.w = variables["windowSize"]["x"].Integer() + totalPlayers * variables["cellMargin"]["x"].Integer();
pos.h = variables["windowSize"]["y"].Integer() + totalPlayers * variables["cellMargin"]["y"].Integer();
variables["backgroundRect"]["x"].Integer() = pos.x;
variables["backgroundRect"]["y"].Integer() = pos.y;
variables["backgroundRect"]["w"].Integer() = pos.w;
variables["backgroundRect"]["h"].Integer() = pos.h;
variables["okButtonPosition"]["x"].Integer() = variables["buttonsOffset"]["ok"]["x"].Integer();
variables["okButtonPosition"]["y"].Integer() = variables["buttonsOffset"]["ok"]["y"].Integer() + totalPlayers * variables["cellMargin"]["y"].Integer();
variables["cancelButtonPosition"]["x"].Integer() = variables["buttonsOffset"]["cancel"]["x"].Integer();
variables["cancelButtonPosition"]["y"].Integer() = variables["buttonsOffset"]["cancel"]["y"].Integer() + totalPlayers * variables["cellMargin"]["y"].Integer();
addCallback("ok", [&](int)
{
for(int plId = 0; plId < players.size(); ++plId)
{
randomMapTab.obtainMapGenOptions().setPlayerTeam(PlayerColor(plId), TeamID(players[plId]->getSelected()));
}
randomMapTab.updateMapInfoByHost();
assert(GH.topInt().get() == this);
GH.popInt(GH.topInt());
});
addCallback("cancel", [&](int)
{
assert(GH.topInt().get() == this);
GH.popInt(GH.topInt());
});
build(config);
center(pos);
OBJ_CONSTRUCTION;
for(int plId = 0; plId < totalPlayers; ++plId)
{
players.push_back(std::make_shared<CToggleGroup>([&, totalPlayers, plId](int sel)
{
variables["player_id"].Integer() = plId;
OBJ_CONSTRUCTION_TARGETED(players[plId].get());
for(int teamId = 0; teamId < totalPlayers; ++teamId)
{
auto button = std::dynamic_pointer_cast<CToggleButton>(players[plId]->buttons[teamId]);
assert(button);
if(sel == teamId)
{
button->addOverlay(buildWidget(variables["flagsAnimation"]));
}
else
{
button->addOverlay(nullptr);
}
}
}));
OBJ_CONSTRUCTION_TARGETED(players.back().get());
for(int teamId = 0; teamId < totalPlayers; ++teamId)
{
variables["point"]["x"].Integer() = variables["cellOffset"]["x"].Integer() + plId * variables["cellMargin"]["x"].Integer();
variables["point"]["y"].Integer() = variables["cellOffset"]["y"].Integer() + teamId * variables["cellMargin"]["y"].Integer();
auto button = buildWidget(variables["button"]);
players.back()->addToggle(teamId, std::dynamic_pointer_cast<CToggleBase>(button));
}
auto team = settings.at(PlayerColor(plId)).getTeam();
if(team == TeamID::NO_TEAM)
players.back()->setSelected(plId);
else
players.back()->setSelected(team.getNum());
}
}