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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-16 10:19:47 +02:00
vcmi/lib/spells/effects
2023-10-23 13:59:15 +03:00
..
Catapult.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
Catapult.h
Clone.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
Clone.h
Damage.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
Damage.h
DemonSummon.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
DemonSummon.h
Dispel.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
Dispel.h
Effect.cpp
Effect.h
Effects.cpp
Effects.h
EffectsFwd.h
Heal.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
Heal.h
LocationEffect.cpp
LocationEffect.h
Moat.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
Moat.h
Obstacle.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
Obstacle.h Use ResourcePath for audio files 2023-09-04 18:22:34 +03:00
Registry.cpp
Registry.h
RemoveObstacle.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
RemoveObstacle.h
Sacrifice.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
Sacrifice.h
Summon.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
Summon.h
Teleport.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
Teleport.h
Timed.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
Timed.h
UnitEffect.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
UnitEffect.h