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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/server/battles
2023-10-23 19:02:28 +03:00
..
BattleActionProcessor.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
BattleActionProcessor.h Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
BattleFlowProcessor.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
BattleFlowProcessor.h Separated game and battle callback (server & client only) 2023-09-06 16:03:39 +03:00
BattleProcessor.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
BattleProcessor.h Fixed battle replay 2023-09-06 16:03:47 +03:00
BattleResultProcessor.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
BattleResultProcessor.h Moved ArtifactLocation to a separate file 2023-10-23 19:02:28 +03:00
ServerBattleCallback.cpp Separated game and battle callback (server & client only) 2023-09-06 16:03:39 +03:00
ServerBattleCallback.h Separated game and battle callback (server & client only) 2023-09-06 16:03:39 +03:00