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2025-12-01 23:12:49 +02:00
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5550edeb9a070a1750802df12b9da8d73651a8c6
vcmi
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server
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battles
History
Ivan Savenko
5550edeb9a
Fix inability of unit to cast spell after receiving morale
2025-04-29 12:12:51 +03:00
..
BattleActionProcessor.cpp
Merge pull request
#5618
from IvanSavenko/battle_fix
2025-04-12 10:49:48 +03:00
BattleActionProcessor.h
Use BattleHex as const ref wherever possible
2025-01-21 13:23:17 +01:00
BattleFlowProcessor.cpp
Fix inability of unit to cast spell after receiving morale
2025-04-29 12:12:51 +03:00
BattleFlowProcessor.h
Fix inability of unit to cast spell after receiving morale
2025-04-29 12:12:51 +03:00
BattleProcessor.cpp
Prefer to pass CGameState as reference instead of pointer
2025-04-27 14:57:31 +03:00
BattleProcessor.h
revert some changes
2025-04-07 17:00:24 +02:00
BattleResultProcessor.cpp
Reduce usage of implicit conversions to int
2025-04-27 14:57:31 +03:00
BattleResultProcessor.h
Necromancy & Eagle eye infowindows
2025-04-09 10:13:10 +02:00