..
effects
Refactoring of H3M loader to make HotA format support easier
2023-04-15 17:20:38 +03:00
AbilityCaster.cpp
vcmi: rework ProxyCaster
2023-03-30 14:41:40 +03:00
AbilityCaster.h
vcmi: rework ProxyCaster
2023-03-30 14:41:40 +03:00
AdventureSpellMechanics.cpp
Fixes issues related to spell mechanics
2023-04-10 17:08:24 +04:00
AdventureSpellMechanics.h
Implemented View Earth / View Air spells
2023-03-05 17:48:02 +02:00
BattleSpellMechanics.cpp
Fix getCasterUnitId
2023-04-13 02:18:12 +04:00
BattleSpellMechanics.h
Demon summon is now a spell. DEMON_SUMMONING bonus has been removed
2022-12-22 23:11:55 +02:00
BonusCaster.cpp
vcmi: rework ProxyCaster
2023-03-30 14:41:40 +03:00
BonusCaster.h
vcmi: rework ProxyCaster
2023-03-30 14:41:40 +03:00
CSpellHandler.cpp
vcmi: remove TFaction
2023-04-10 19:28:16 +03:00
CSpellHandler.h
Merge beta into develop
2023-04-11 19:37:35 +03:00
ExternalCaster.cpp
Rename outer caster
2023-04-10 20:56:50 +04:00
ExternalCaster.h
Rename outer caster
2023-04-10 20:56:50 +04:00
ISpellMechanics.cpp
spells: rework isMagical()
2023-03-31 01:01:25 +03:00
ISpellMechanics.h
Boat summon spell rewritten
2023-04-10 01:06:02 +04:00
ObstacleCasterProxy.cpp
Merge beta into develop
2023-04-11 19:37:35 +03:00
ObstacleCasterProxy.h
Merge beta into develop
2023-04-11 19:37:35 +03:00
Problem.cpp
vcmi: modernize lib/spells (except adventure one, needs major rework)
2023-02-12 21:23:00 +03:00
Problem.h
vcmi: modernize lib/spells (except adventure one, needs major rework)
2023-02-12 21:23:00 +03:00
ProxyCaster.cpp
Merge beta into develop
2023-04-11 19:37:35 +03:00
ProxyCaster.h
Merge beta into develop
2023-04-11 19:37:35 +03:00
TargetCondition.cpp
spells: rework isMagical()
2023-03-31 01:01:25 +03:00
TargetCondition.h
vcmi: selector-based target conditions
2023-03-16 16:46:42 +03:00
ViewSpellInt.cpp
vcmi: modernize lib/spells (except adventure one, needs major rework)
2023-02-12 21:23:00 +03:00
ViewSpellInt.h
vcmi: modernize lib/spells (except adventure one, needs major rework)
2023-02-12 21:23:00 +03:00