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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-26 08:41:13 +02:00
vcmi/lib/mapping
2013-05-21 19:26:31 +00:00
..
CCampaignHandler.cpp - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 2013-04-09 14:31:36 +00:00
CCampaignHandler.h - Renamed /lib subfolders to lowercase 2013-04-07 10:48:07 +00:00
CMap.cpp - Bug fix to previous commit 2013-05-21 19:26:31 +00:00
CMap.h That needs to be serialized. 2013-05-20 08:37:31 +00:00
CMapEditManager.cpp - Fixed some bugs when starting a RMG map - Checks if there is a template for the chosen options(rejects if not) - Added a few templates for development(2 to 4 players, medium maps are supported) - Refactoring 2013-05-21 19:08:06 +00:00
CMapEditManager.h - Implemented updating additional terrain types fully(including 2 special cases) 2013-05-03 10:15:59 +00:00
CMapInfo.cpp - Renamed /lib subfolders to lowercase 2013-04-07 10:48:07 +00:00
CMapInfo.h - Renamed /lib subfolders to lowercase 2013-04-07 10:48:07 +00:00
CMapService.cpp - Renamed /lib subfolders to lowercase 2013-04-07 10:48:07 +00:00
CMapService.h - Renamed /lib subfolders to lowercase 2013-04-07 10:48:07 +00:00
MapFormatH3M.cpp * Fixed enchantments (#1265). Their effects were not properly added when reading config. Battle interface will be little less likely to block itself after corrupted spell cast. 2013-05-19 15:14:23 +00:00
MapFormatH3M.h - Renamed /lib subfolders to lowercase 2013-04-07 10:48:07 +00:00