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vcmi/AI/Nullkiller/Goals/GatherArmy.h
Andrii Danylchenko eeea01d778 NKAI: namespace
2022-10-04 08:40:14 +03:00

44 lines
777 B
C++

namespace Nullkiller
{
/*
* GatherArmy.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "CGoal.h"
struct HeroPtr;
class AIGateway;
class FuzzyHelper;
namespace Goals
{
class DLL_EXPORT GatherArmy : public CGoal<GatherArmy>
{
public:
GatherArmy()
: CGoal(Goals::GATHER_ARMY)
{
}
GatherArmy(int val)
: CGoal(Goals::GATHER_ARMY)
{
value = val;
priority = 2.5;
}
TGoalVec getAllPossibleSubgoals() override;
TSubgoal whatToDoToAchieve() override;
std::string completeMessage() const override;
virtual bool operator==(const GatherArmy & other) const override;
};
}
}