1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/AI
Michał W. Urbańczyk 046e54563c * fixed project files for RD configuration
* fixed crash when creature is casting Hypnosis (ie. exped Vampire Lords)
* fixed crash when creature is casting Cure before attack (ie. exped Unicorns)
* fixed crash when creature is summoning elemental (TODO fix it)
* fixed crash when doing a bonus system operation with a hero liberated from prison (ie. entering town or battle)
* fixed deadlock when StupidAI tried to assault the turrets
* fixed never ending siege when StupidAI has to use catapult (no more deadlocks on AI-AI siege)
* fixed deadlock when a hero received a level during another player's turn (ie. when he successfully defended)
* AI can win the game by defeating all enemies if there is a specific victory condition applying only to human players
* added options to help testing adventure map AI (--onlyAI, --autoSkip and --oneGoodAI).
* many minor changes
2012-01-03 01:55:26 +00:00
..
EmptyAI - re-generated build system 2011-12-31 10:03:29 +00:00
GeniusAI * fixed project files for RD configuration 2012-01-03 01:55:26 +00:00
StupidAI * fixed project files for RD configuration 2012-01-03 01:55:26 +00:00
GeniusAI.brain Various fixes. Temporarily replaced neural network's output with random number. 2009-08-21 18:18:52 +00:00
Makefile.am - gcc compile fixes 2011-02-28 15:14:26 +00:00
Makefile.in Add support for SDL 1.3 in compatibility mode. 2011-11-17 00:24:27 +00:00