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Introduction of pre compiled headers,...
12 lines
272 B
C++
12 lines
272 B
C++
#pragma once
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struct DLL_LINKAGE CObstacleInstance
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{
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int uniqueID;
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int ID; //ID of obstacle (defines type of it)
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int pos; //position on battlefield
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template <typename Handler> void serialize(Handler &h, const int version)
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{
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h & ID & pos & uniqueID;
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}
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}; |