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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/lib/spells
2023-08-31 19:58:46 +03:00
..
effects Teleport: check immunities in applicable() 2023-08-31 19:58:46 +03:00
AbilityCaster.cpp SpellSchool: use identifier instead of int 2023-05-07 20:37:32 +03:00
AbilityCaster.h
AdventureSpellMechanics.cpp Added encapsulation for movement points access 2023-06-25 17:42:36 +03:00
AdventureSpellMechanics.h
BattleSpellMechanics.cpp BattleAI: fast targets optimization 2023-08-08 20:10:29 +03:00
BattleSpellMechanics.h BattleAI: fast targets optimization 2023-08-08 20:10:29 +03:00
BonusCaster.cpp Renamed MetaString methods to more logical names 2023-06-20 19:37:27 +03:00
BonusCaster.h
CSpellHandler.cpp + Handled banning spells and artifacts 2023-07-17 17:21:28 +02:00
CSpellHandler.h Build fix 2023-07-18 10:55:26 +02:00
ExternalCaster.cpp Rename outer caster 2023-04-10 20:56:50 +04:00
ExternalCaster.h Rename outer caster 2023-04-10 20:56:50 +04:00
ISpellMechanics.cpp BattleAI: fast targets optimization 2023-08-08 20:10:29 +03:00
ISpellMechanics.h BattleAI: fast targets optimization 2023-08-08 20:10:29 +03:00
ObstacleCasterProxy.cpp Merge beta into develop 2023-04-11 19:37:35 +03:00
ObstacleCasterProxy.h Merge beta into develop 2023-04-11 19:37:35 +03:00
Problem.cpp Moved MetaString to a new file 2023-06-20 19:37:27 +03:00
Problem.h Moved MetaString to a new file 2023-06-20 19:37:27 +03:00
ProxyCaster.cpp Merge beta into develop 2023-04-11 19:37:35 +03:00
ProxyCaster.h Merge beta into develop 2023-04-11 19:37:35 +03:00
TargetCondition.cpp Fixed crashes on loading with Tides of War mod 2023-07-15 16:09:44 +03:00
TargetCondition.h TargetCondition: units with 100% MR is immune 2023-05-05 18:57:40 +03:00
ViewSpellInt.cpp Split some map object files into smaller files. Reduced includes usage. 2023-06-02 21:47:37 +03:00
ViewSpellInt.h