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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-16 10:19:47 +02:00
vcmi/config/spells
Ivan Savenko 0cae259f53 Most of rendering in BattleInt is done via canvas
- refactoring of CBattleStacksController.cpp
- moved EAlignment enum to Geometries.h from CIntObject
- renamed EAlignment to ETextAlignment, to avoid conflict with good/evil
alignemt
- ETextAlignment is now enum class
2022-11-26 23:12:20 +02:00
..
ability.json Most of rendering in BattleInt is done via canvas 2022-11-26 23:12:20 +02:00
adventure.json Store penalty in value of FLYING_MOVEMENT and WATER_WALKING 2015-10-26 18:30:11 +03:00
offensive.json Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
other.json Fixed Gargoyles immunity, issue 3112. 2020-05-07 21:20:36 +03:00
timed.json Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00