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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-22 22:13:35 +02:00
vcmi/AI/Nullkiller
Xilmi 59497db428 Fixed isEnemy becoming true for things it shouldn't
Not sure whether it actually impacts behavior but better fix it either way.
2024-12-12 13:40:50 +01:00
..
Analyzers Merge remote-tracking branch 'upstream/develop' into develop 2024-12-07 13:32:19 +01:00
Behaviors Hero hiring adjustments 2024-12-02 15:11:39 +01:00
Engine Fixed isEnemy becoming true for things it shouldn't 2024-12-12 13:40:50 +01:00
Goals Garrisoning behavior improvement 2024-10-20 15:49:23 +02:00
Helpers expose safeAttackRatio to AI config 2024-11-28 11:53:51 +00:00
Markers NKAI: port exploration from VCAI 2024-05-20 23:50:13 +03:00
Pathfinding Move pathfinder bucket parameters to nkai-settings 2024-11-26 18:58:34 +00:00
AIGateway.cpp Add option to recalculate hitmap on tile reveal 2024-12-01 21:50:28 +00:00
AIGateway.h IMarket suggestions 2024-08-20 18:49:48 +03:00
AIUtility.cpp expose safeAttackRatio to AI config 2024-11-28 11:53:51 +00:00
AIUtility.h Removed no longer used or redundant constants 2024-11-28 12:11:13 +00:00
CMakeLists.txt TBB is now a dependency of lib. Implemented multithreaded xBRZ scale 2024-08-17 15:25:26 +00:00
main.cpp Reduced usage of global variables - removed or made const / constexpr 2024-02-12 13:49:45 +02:00
pforeach.h NKAI: fix headless and compilation 2024-03-24 13:16:46 +02:00
StdInc.cpp Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
StdInc.h Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00