mirror of
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Trying to sort out git tree.
428 lines
23 KiB
XML
428 lines
23 KiB
XML
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<ClInclude Include="logging\CBasicLogConfigurator.h" />
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<ClInclude Include="GameConstants.h" />
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<ClInclude Include="HeroBonus.h" />
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<ClInclude Include="CBattleCallback.h" />
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<ClInclude Include="IGameCallback.h" />
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<ClInclude Include="CGameInfoCallback.h" />
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<ClInclude Include="IGameEventsReceiver.h" />
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<ClInclude Include="int3.h" />
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<ClInclude Include="Interprocess.h" />
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<ClInclude Include="JsonNode.h" />
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<ClInclude Include="NetPacks.h" />
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<ClInclude Include="ResourceSet.h" />
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<ClInclude Include="rmg\CMapGenOptions.h" />
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<ClInclude Include="rmg\CRmgTemplate.h" />
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<ClInclude Include="rmg\CRmgTemplateStorage.h" />
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<ClInclude Include="rmg\CRmgTemplateZone.h" />
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<ClInclude Include="rmg\CZoneGraphGenerator.h" />
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<ClInclude Include="rmg\CZonePlacer.h" />
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<ClInclude Include="rmg\float3.h" />
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<ClInclude Include="ScopeGuard.h" />
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<ClInclude Include="serializer\BinaryDeserializer.h" />
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<ClInclude Include="serializer\BinarySerializer.h" />
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<ClInclude Include="serializer\CLoadIntegrityValidator.h" />
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<ClInclude Include="serializer\CMemorySerializer.h" />
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<ClInclude Include="serializer\CSerializer.h" />
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<ClInclude Include="serializer\CTypeList.h" />
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<ClInclude Include="serializer\Connection.h" />
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<ClInclude Include="serializer\JsonDeserializer.h" />
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<ClInclude Include="serializer\JsonSerializeFormat.h" />
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<ClInclude Include="serializer\JsonSerializer.h" />
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<ClInclude Include="SideInBattle.h" />
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<ClInclude Include="SiegeInfo.h" />
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<ClInclude Include="spells\AdventureSpellMechanics.h" />
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<ClInclude Include="spells\BattleSpellMechanics.h" />
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<ClInclude Include="spells\CDefaultSpellMechanics.h" />
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<ClInclude Include="spells\CreatureSpellMechanics.h" />
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<ClInclude Include="spells\CSpellHandler.h" />
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<ClInclude Include="spells\ISpellMechanics.h" />
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<ClInclude Include="spells\Magic.h" />
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<ClInclude Include="spells\SpellMechanics.h" />
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<ClInclude Include="spells\ViewSpellInt.h" />
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<ClInclude Include="StartInfo.h" />
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<ClInclude Include="StdInc.h" />
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<ClInclude Include="StringConstants.h" />
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<ClInclude Include="UnlockGuard.h" />
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<ClInclude Include="vcmi_endian.h" />
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<ClInclude Include="VCMI_Lib.h" />
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<ClInclude Include="VCMIDirs.h" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project> |