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vcmi/AI/VCAI
2015-12-10 13:31:03 +03:00
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AIUtility.cpp Fixed gcc/clang warnings 2015-12-04 01:17:43 +02:00
AIUtility.h Add hero gold cost to GameConstants 2015-12-07 00:13:58 +03:00
CMakeLists.txt define FL_CPP11 outside Fuzzylite source 2014-11-03 01:00:22 +03:00
Fuzzy.cpp replaced references to SectorMap with shared_ptr to avoid data races in AI code 2015-12-04 00:10:51 +02:00
Fuzzy.h Cache SectorMap where possible and update when necessary. 2015-10-26 16:38:17 +01:00
Goals.cpp Add hero gold cost to GameConstants 2015-12-07 00:13:58 +03:00
Goals.h fix a warning 2015-10-25 23:17:33 +03:00
main.cpp VCMIDirs update #5 fix 2014-08-26 12:19:04 +02:00
StdInc.cpp * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 2012-02-14 18:04:45 +00:00
StdInc.h More bugfixing: 2014-06-29 17:23:06 +03:00
VCAI.cbp Changed windows minimum version back to winxp due to mingw bug 2015-08-20 04:22:54 +03:00
VCAI.cpp CasualtiesAfterBattle: dont remove catapult artifact. Fix 2346 issue 2015-12-10 13:31:03 +03:00
VCAI.h VCAI: don't serialize destinationTeleportPos to avoid crash 2015-12-05 08:08:02 +03:00
VCAI.vcxproj Updated build for MSVS. Some compile fixes to FuzzyLite source. 2014-10-26 12:32:19 +01:00