mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-22 22:13:35 +02:00
168 lines
4.4 KiB
C++
168 lines
4.4 KiB
C++
/*
|
|
* CMapOperation.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "../int3.h"
|
|
#include "MapEditUtils.h"
|
|
|
|
VCMI_LIB_NAMESPACE_BEGIN
|
|
|
|
class CGObjectInstance;
|
|
class CMap;
|
|
class CRandomGenerator;
|
|
|
|
/// The abstract base class CMapOperation defines an operation that can be executed, undone and redone.
|
|
class DLL_LINKAGE CMapOperation : public boost::noncopyable
|
|
{
|
|
public:
|
|
explicit CMapOperation(CMap * map);
|
|
virtual ~CMapOperation() = default;
|
|
|
|
virtual void execute() = 0;
|
|
virtual void undo() = 0;
|
|
virtual void redo() = 0;
|
|
virtual std::string getLabel() const = 0; /// Returns a operation display name.
|
|
|
|
static const int FLIP_PATTERN_HORIZONTAL = 1;
|
|
static const int FLIP_PATTERN_VERTICAL = 2;
|
|
static const int FLIP_PATTERN_BOTH = 3;
|
|
|
|
protected:
|
|
MapRect extendTileAround(const int3 & centerPos) const;
|
|
MapRect extendTileAroundSafely(const int3 & centerPos) const; /// doesn't exceed map size
|
|
|
|
CMap * map;
|
|
};
|
|
|
|
/// The CComposedOperation is an operation which consists of several operations.
|
|
class DLL_LINKAGE CComposedOperation : public CMapOperation
|
|
{
|
|
public:
|
|
CComposedOperation(CMap * map);
|
|
|
|
void execute() override;
|
|
void undo() override;
|
|
void redo() override;
|
|
std::string getLabel() const override;
|
|
|
|
void addOperation(std::unique_ptr<CMapOperation> && operation);
|
|
|
|
private:
|
|
std::list<std::unique_ptr<CMapOperation> > operations;
|
|
};
|
|
|
|
/// The CDrawTerrainOperation class draws a terrain area on the map.
|
|
class CDrawTerrainOperation : public CMapOperation
|
|
{
|
|
public:
|
|
CDrawTerrainOperation(CMap * map, CTerrainSelection terrainSel, TerrainId terType, int decorationsPercentage, CRandomGenerator * gen);
|
|
|
|
void execute() override;
|
|
void undo() override;
|
|
void redo() override;
|
|
std::string getLabel() const override;
|
|
|
|
private:
|
|
struct ValidationResult
|
|
{
|
|
ValidationResult(bool result, std::string transitionReplacement = "");
|
|
|
|
bool result;
|
|
/// The replacement of a T rule, either D or S.
|
|
std::string transitionReplacement;
|
|
int flip;
|
|
};
|
|
|
|
struct InvalidTiles
|
|
{
|
|
std::set<int3> foreignTiles;
|
|
std::set<int3> nativeTiles;
|
|
bool centerPosValid;
|
|
|
|
InvalidTiles() : centerPosValid(false) { }
|
|
};
|
|
|
|
void updateTerrainTypes();
|
|
void invalidateTerrainViews(const int3 & centerPos);
|
|
InvalidTiles getInvalidTiles(const int3 & centerPos) const;
|
|
|
|
void updateTerrainViews();
|
|
/// Validates the terrain view of the given position and with the given pattern. The first method wraps the
|
|
/// second method to validate the terrain view with the given pattern in all four flip directions(horizontal, vertical).
|
|
ValidationResult validateTerrainView(const int3 & pos, const std::vector<TerrainViewPattern> * pattern, int recDepth = 0) const;
|
|
ValidationResult validateTerrainViewInner(const int3 & pos, const TerrainViewPattern & pattern, int recDepth = 0) const;
|
|
|
|
CTerrainSelection terrainSel;
|
|
TerrainId terType;
|
|
int decorationsPercentage;
|
|
CRandomGenerator* gen;
|
|
std::set<int3> invalidatedTerViews;
|
|
};
|
|
|
|
/// The CClearTerrainOperation clears+initializes the terrain.
|
|
class CClearTerrainOperation : public CComposedOperation
|
|
{
|
|
public:
|
|
CClearTerrainOperation(CMap * map, CRandomGenerator * gen);
|
|
|
|
std::string getLabel() const override;
|
|
};
|
|
|
|
/// The CInsertObjectOperation class inserts an object to the map.
|
|
class CInsertObjectOperation : public CMapOperation
|
|
{
|
|
public:
|
|
CInsertObjectOperation(CMap * map, CGObjectInstance * obj);
|
|
|
|
void execute() override;
|
|
void undo() override;
|
|
void redo() override;
|
|
std::string getLabel() const override;
|
|
|
|
private:
|
|
CGObjectInstance * obj;
|
|
};
|
|
|
|
/// The CMoveObjectOperation class moves object to another position
|
|
class CMoveObjectOperation : public CMapOperation
|
|
{
|
|
public:
|
|
CMoveObjectOperation(CMap * map, CGObjectInstance * obj, const int3 & targetPosition);
|
|
|
|
void execute() override;
|
|
void undo() override;
|
|
void redo() override;
|
|
std::string getLabel() const override;
|
|
|
|
private:
|
|
CGObjectInstance * obj;
|
|
int3 initialPos;
|
|
int3 targetPos;
|
|
};
|
|
|
|
/// The CRemoveObjectOperation class removes object from the map
|
|
class CRemoveObjectOperation : public CMapOperation
|
|
{
|
|
public:
|
|
CRemoveObjectOperation(CMap* map, CGObjectInstance * obj);
|
|
~CRemoveObjectOperation();
|
|
|
|
void execute() override;
|
|
void undo() override;
|
|
void redo() override;
|
|
std::string getLabel() const override;
|
|
|
|
private:
|
|
CGObjectInstance* obj;
|
|
};
|
|
|
|
VCMI_LIB_NAMESPACE_END
|