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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-12 10:03:53 +02:00
vcmi/lib/modding
Ivan Savenko 8225eb454e Added GameSettings to gamestate, potentially allowing to define game
settings per map (or in random map template)
2024-09-05 15:16:27 +00:00
..
ActiveModsInSaveList.cpp Fix #3754, #2316 2024-04-27 13:57:50 +03:00
ActiveModsInSaveList.h Implemented join room dialog 2024-04-23 17:15:59 +03:00
CModHandler.cpp Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
CModHandler.h Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
CModInfo.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
CModInfo.h Moved json files to new directory, split on per-class basis 2024-02-14 13:08:24 +02:00
CModVersion.cpp Implemented join room dialog 2024-04-23 17:15:59 +03:00
CModVersion.h Implemented join room dialog 2024-04-23 17:15:59 +03:00
ContentTypeHandler.cpp Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
ContentTypeHandler.h Moved json files to new directory, split on per-class basis 2024-02-14 13:08:24 +02:00
IdentifierStorage.cpp Support for configurable town fortifications 2024-08-28 19:42:14 +00:00
IdentifierStorage.h Support for configurable town fortifications 2024-08-28 19:42:14 +00:00
ModIncompatibility.h Fix some 'new' issues reported by Sonar Cloud 2024-05-06 15:33:30 +00:00
ModScope.h
ModUtility.cpp
ModUtility.h
ModVerificationInfo.cpp Fix save compatibility with 1.4 that was broken by artifact costumes 2024-04-28 20:54:33 +03:00
ModVerificationInfo.h Implemented join room dialog 2024-04-23 17:15:59 +03:00