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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/lib
Michał W. Urbańczyk 5e0986f9d8 * fixed defending creature in battle end window (slot id was used instead of creature id)
* redone casualties calculacion
* redone battle-end checking (now it works always)
* further fixes/checkings around netcode
2008-09-09 07:05:02 +00:00
..
BattleAction.h Battles: 2008-08-05 23:33:08 +00:00
CondSh.h * compiles under MSVC (haven't I broken anything on gcc?) 2008-08-04 15:56:36 +00:00
Connection.cpp * fixed defending creature in battle end window (slot id was used instead of creature id) 2008-09-09 07:05:02 +00:00
Connection.h * hero placed in the town starts as visiting hero, not garrisoned 2008-08-25 10:25:16 +00:00
Makefile.am Some changes to compile again with gcc 2008-09-07 12:13:51 +00:00
NetPacks.h * window of result of battle is shown when one of players has no live stacks 2008-09-08 11:32:16 +00:00
VCMI_Lib.cpp * make compatible with boost 1.36.0 (there was breaking change in boost::function) 2008-08-20 06:57:53 +00:00
VCMI_Lib.h * make compatible with boost 1.36.0 (there was breaking change in boost::function) 2008-08-20 06:57:53 +00:00
VCMI_lib.vcproj * make compatible with boost 1.36.0 (there was breaking change in boost::function) 2008-08-20 06:57:53 +00:00