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vcmi/client/battle
2014-11-28 00:36:14 +03:00
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CBattleAnimations.cpp Fix CSpellEffectAnimation call parameters 2014-11-27 17:39:37 +03:00
CBattleAnimations.h Implemented configurable hit/affect animation 2014-11-27 16:51:16 +03:00
CBattleInterface.cpp Added configurable animation for SPELL_LIKE_ATTACK 2014-11-28 00:36:14 +03:00
CBattleInterface.h Added configurable animation for SPELL_LIKE_ATTACK 2014-11-28 00:36:14 +03:00
CBattleInterfaceClasses.cpp Shoot spell projectile from creature 2014-11-27 21:06:11 +03:00
CBattleInterfaceClasses.h Large refactoring of button classes: 2014-08-03 14:16:19 +03:00
CCreatureAnimation.cpp Merged GUI refactoring into develop, fixed conflicts 2014-08-09 15:01:55 +03:00
CCreatureAnimation.h Merged GUI refactoring into develop, fixed conflicts 2014-08-09 15:01:55 +03:00