mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-24 22:14:36 +02:00
5279e2e9fc
Implemented and tested are victory: Defeat hero Capture town Defeat monster Flag dwellings Flag mines Lose: Loss hero Time expire ** Some others may work but not has been tested yet. I've added a new page in VCMI Status spreadsheet with status of various victory/loss conditions.
326 lines
7.6 KiB
C++
326 lines
7.6 KiB
C++
#define VCMI_DLL
|
|
#pragma warning(disable:4355)
|
|
#include "Connection.h"
|
|
#include <boost/asio.hpp>
|
|
#include <boost/thread.hpp>
|
|
#include <fstream>
|
|
|
|
#ifndef _MSC_VER
|
|
#include "../lib/RegisterTypes.cpp"
|
|
#include "../hch/CObjectHandler.h"
|
|
#endif
|
|
|
|
//for smart objs serialization over net
|
|
#include "CGameState.h"
|
|
#include "map.h"
|
|
#include "../hch/CObjectHandler.h"
|
|
|
|
|
|
/*
|
|
* Connection.cpp, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
|
|
using namespace boost;
|
|
using namespace boost::asio::ip;
|
|
template<typename Serializer> DLL_EXPORT void registerTypes(Serializer &s); //defined elsewhere and explicitly instantiated for used serializers
|
|
|
|
CTypeList typeList;
|
|
|
|
#define LOG(a) \
|
|
if(logging)\
|
|
out << a
|
|
#if defined(__hppa__) || \
|
|
defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
|
|
(defined(__MIPS__) && defined(__MISPEB__)) || \
|
|
defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \
|
|
defined(__sparc__)
|
|
#define BIG_ENDIAN
|
|
#else
|
|
#define LIL_ENDIAN
|
|
#endif
|
|
|
|
void CConnection::init()
|
|
{
|
|
CISer<CConnection>::smartPointerSerialization = false;
|
|
COSer<CConnection>::smartPointerSerialization = false;
|
|
registerTypes(static_cast<CISer<CConnection>&>(*this));
|
|
registerTypes(static_cast<COSer<CConnection>&>(*this));
|
|
#ifdef LIL_ENDIAN
|
|
myEndianess = true;
|
|
#else
|
|
myEndianess = false;
|
|
#endif
|
|
connected = true;
|
|
std::string pom;
|
|
//we got connection
|
|
(*this) << std::string("Aiya!\n") << name << myEndianess; //identify ourselves
|
|
(*this) >> pom >> pom >> contactEndianess;
|
|
tlog0 << "Established connection with "<<pom<<std::endl;
|
|
wmx = new boost::mutex;
|
|
rmx = new boost::mutex;
|
|
gs = NULL;
|
|
}
|
|
|
|
CConnection::CConnection(std::string host, std::string port, std::string Name)
|
|
:io_service(new asio::io_service), name(Name)
|
|
{
|
|
int i;
|
|
boost::system::error_code error = asio::error::host_not_found;
|
|
socket = new tcp::socket(*io_service);
|
|
tcp::resolver resolver(*io_service);
|
|
tcp::resolver::iterator end, pom, endpoint_iterator = resolver.resolve(tcp::resolver::query(host,port),error);
|
|
if(error)
|
|
{
|
|
tlog1 << "Problem with resolving: " << std::endl << error <<std::endl;
|
|
goto connerror1;
|
|
}
|
|
pom = endpoint_iterator;
|
|
if(pom != end)
|
|
tlog0<<"Found endpoints:" << std::endl;
|
|
else
|
|
{
|
|
tlog1 << "Critical problem: No endpoints found!" << std::endl;
|
|
goto connerror1;
|
|
}
|
|
i=0;
|
|
while(pom != end)
|
|
{
|
|
tlog0 << "\t" << i << ": " << (boost::asio::ip::tcp::endpoint&)*pom << std::endl;
|
|
pom++;
|
|
}
|
|
i=0;
|
|
while(endpoint_iterator != end)
|
|
{
|
|
tlog0 << "Trying connection to " << (boost::asio::ip::tcp::endpoint&)*endpoint_iterator << " (" << i++ << ")" << std::endl;
|
|
socket->connect(*endpoint_iterator, error);
|
|
if(!error)
|
|
{
|
|
init();
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
tlog1 << "Problem with connecting: " << std::endl << error << std::endl;
|
|
}
|
|
endpoint_iterator++;
|
|
}
|
|
|
|
//we shouldn't be here - error handling
|
|
connerror1:
|
|
tlog1 << "Something went wrong... checking for error info" << std::endl;
|
|
if(error)
|
|
tlog1 << error <<std::endl;
|
|
else
|
|
tlog1 << "No error info. " << std::endl;
|
|
delete io_service;
|
|
//delete socket;
|
|
throw std::string("Can't establish connection :(");
|
|
}
|
|
CConnection::CConnection(
|
|
boost::asio::basic_stream_socket<boost::asio::ip::tcp , boost::asio::stream_socket_service<boost::asio::ip::tcp> > * Socket,
|
|
std::string Name )
|
|
:socket(Socket),io_service(&Socket->io_service()), name(Name)//, send(this), rec(this)
|
|
{
|
|
init();
|
|
}
|
|
CConnection::CConnection(boost::asio::basic_socket_acceptor<boost::asio::ip::tcp,boost::asio::socket_acceptor_service<boost::asio::ip::tcp> > * acceptor,
|
|
boost::asio::io_service *Io_service, std::string Name)
|
|
: name(Name)//, send(this), rec(this)
|
|
{
|
|
boost::system::error_code error = asio::error::host_not_found;
|
|
socket = new tcp::socket(*io_service);
|
|
acceptor->accept(*socket,error);
|
|
if (error)
|
|
{
|
|
tlog1 << "Error on accepting: " << std::endl << error << std::endl;
|
|
delete socket;
|
|
throw "Can't establish connection :(";
|
|
}
|
|
init();
|
|
}
|
|
int CConnection::write(const void * data, unsigned size)
|
|
{
|
|
//LOG("Sending " << size << " byte(s) of data" <<std::endl);
|
|
try
|
|
{
|
|
int ret;
|
|
ret = asio::write(*socket,asio::const_buffers_1(asio::const_buffer(data,size)));
|
|
return ret;
|
|
}
|
|
catch(...)
|
|
{
|
|
//connection has been lost
|
|
connected = false;
|
|
throw;
|
|
}
|
|
}
|
|
int CConnection::read(void * data, unsigned size)
|
|
{
|
|
//LOG("Receiving " << size << " byte(s) of data" <<std::endl);
|
|
try
|
|
{
|
|
int ret = asio::read(*socket,asio::mutable_buffers_1(asio::mutable_buffer(data,size)));
|
|
return ret;
|
|
}
|
|
catch(...)
|
|
{
|
|
//connection has been lost
|
|
connected = false;
|
|
throw;
|
|
}
|
|
}
|
|
CConnection::~CConnection(void)
|
|
{
|
|
close();
|
|
delete io_service;
|
|
delete wmx;
|
|
delete rmx;
|
|
}
|
|
|
|
template<class T>
|
|
CConnection & CConnection::operator&(const T &t) {
|
|
throw new std::exception();
|
|
//XXX this is temporaly ? solution to fix gcc (4.3.3, other?) compilation
|
|
// problem for more details contact t0@czlug.icis.pcz.pl or impono@gmail.com
|
|
// do not remove this exception it shoudnt be called
|
|
return *this;
|
|
}
|
|
|
|
void CConnection::close()
|
|
{
|
|
if(socket)
|
|
{
|
|
socket->close();
|
|
delete socket;
|
|
socket = NULL;
|
|
}
|
|
}
|
|
|
|
CGObjectInstance *CConnection::loadObject()
|
|
{
|
|
assert(gs);
|
|
si32 id;
|
|
*this >> id;
|
|
assert(id >= 0 && id < gs->map->objects.size());
|
|
return gs->map->objects[id];
|
|
}
|
|
|
|
void CConnection::saveObject( const CGObjectInstance *data )
|
|
{
|
|
assert(gs);
|
|
assert(data);
|
|
*this << data->id;
|
|
}
|
|
|
|
void CConnection::setGS( CGameState *state )
|
|
{
|
|
gs = state;
|
|
}
|
|
|
|
bool CConnection::isOpen() const
|
|
{
|
|
return socket && connected;
|
|
}
|
|
|
|
CSaveFile::CSaveFile( const std::string &fname )
|
|
:sfile(new std::ofstream(fname.c_str(),std::ios::binary))
|
|
{
|
|
registerTypes(*this);
|
|
if(!(*sfile))
|
|
{
|
|
tlog1 << "Error: cannot open to write " << fname << std::endl;
|
|
sfile = NULL;
|
|
}
|
|
else
|
|
{
|
|
sfile->write("VCMI",4); //write magic identifier
|
|
*this << version; //write format version
|
|
}
|
|
}
|
|
|
|
CSaveFile::~CSaveFile()
|
|
{
|
|
delete sfile;
|
|
}
|
|
|
|
int CSaveFile::write( const void * data, unsigned size )
|
|
{
|
|
sfile->write((char *)data,size);
|
|
return size;
|
|
}
|
|
|
|
CLoadFile::CLoadFile( const std::string &fname )
|
|
:sfile(new std::ifstream(fname.c_str(),std::ios::binary))
|
|
{
|
|
registerTypes(*this);
|
|
if(!(*sfile))
|
|
{
|
|
tlog1 << "Error: cannot open to read " << fname << std::endl;
|
|
sfile = NULL;
|
|
}
|
|
else
|
|
{
|
|
char buffer[4];
|
|
sfile->read(buffer, 4);
|
|
|
|
if(std::memcmp(buffer,"VCMI",4))
|
|
{
|
|
tlog1 << "Error: not a VCMI save! (file " << fname << " )\n";
|
|
delete sfile;
|
|
sfile = NULL;
|
|
return;
|
|
}
|
|
|
|
*this >> myVersion;
|
|
if(myVersion != version)
|
|
{
|
|
tlog1 << "Error: Not supported save format! (file " << fname << " )\n";
|
|
delete sfile;
|
|
sfile = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
CLoadFile::~CLoadFile()
|
|
{
|
|
delete sfile;
|
|
}
|
|
|
|
int CLoadFile::read( const void * data, unsigned size )
|
|
{
|
|
sfile->read((char *)data,size);
|
|
return size;
|
|
}
|
|
|
|
CTypeList::CTypeList()
|
|
{
|
|
registerTypes(*this);
|
|
}
|
|
|
|
ui16 CTypeList::registerType( const std::type_info *type )
|
|
{
|
|
TTypeMap::const_iterator i = types.find(type);
|
|
if(i != types.end())
|
|
return i->second; //type found, return ID
|
|
|
|
//type not found - add it to the list and return given ID
|
|
ui16 id = types.size() + 1;
|
|
types.insert(std::make_pair(type,id));
|
|
return id;
|
|
}
|
|
|
|
ui16 CTypeList::getTypeID( const std::type_info *type )
|
|
{
|
|
TTypeMap::const_iterator i = types.find(type);
|
|
if(i != types.end())
|
|
return i->second;
|
|
else
|
|
return 0;
|
|
}
|