.. |
Behaviors
|
Nullkiller: rework prioritization, add hero roles, skills and other variables
|
2021-07-26 21:02:50 +03:00 |
Engine
|
Nullkiller: rework prioritization, add hero roles, skills and other variables
|
2021-07-26 21:02:50 +03:00 |
Goals
|
Nullkiller: rework prioritization, add hero roles, skills and other variables
|
2021-07-26 21:02:50 +03:00 |
Pathfinding
|
Nullkiller: rework prioritization, add hero roles, skills and other variables
|
2021-07-26 21:02:50 +03:00 |
AIhelper.cpp
|
Nullkiller: rework prioritization, add hero roles, skills and other variables
|
2021-07-26 21:02:50 +03:00 |
AIhelper.h
|
Nullkiller: rework prioritization, add hero roles, skills and other variables
|
2021-07-26 21:02:50 +03:00 |
AIUtility.cpp
|
ai fixes for android
|
2021-07-26 21:02:50 +03:00 |
AIUtility.h
|
AI: fix hero exchange logic, allow splitting weakest-fastest creature, refactoring
|
2021-07-26 21:02:50 +03:00 |
ArmyManager.cpp
|
ai fixes for android
|
2021-07-26 21:02:50 +03:00 |
ArmyManager.h
|
AI: fix hero exchange logic, allow splitting weakest-fastest creature, refactoring
|
2021-07-26 21:02:50 +03:00 |
BuildingManager.cpp
|
ai fixes for android
|
2021-07-26 21:02:50 +03:00 |
BuildingManager.h
|
Nullkiller: copy VCAI
|
2021-07-26 21:02:50 +03:00 |
CMakeLists.txt
|
ai fixes for android
|
2021-07-26 21:02:50 +03:00 |
FuzzyEngines.cpp
|
Nullkiller: rough implementation of prioritization
|
2021-07-26 21:02:50 +03:00 |
FuzzyEngines.h
|
Nullkiller: rough implementation of prioritization
|
2021-07-26 21:02:50 +03:00 |
FuzzyHelper.cpp
|
Nullkiller: copy VCAI
|
2021-07-26 21:02:50 +03:00 |
FuzzyHelper.h
|
Nullkiller: copy VCAI
|
2021-07-26 21:02:50 +03:00 |
HeroManager.cpp
|
Nullkiller: rework prioritization, add hero roles, skills and other variables
|
2021-07-26 21:02:50 +03:00 |
HeroManager.h
|
Nullkiller: rework prioritization, add hero roles, skills and other variables
|
2021-07-26 21:02:50 +03:00 |
main.cpp
|
Nullkiller: copy VCAI
|
2021-07-26 21:02:50 +03:00 |
MapObjectsEvaluator.cpp
|
Nullkiller: copy VCAI
|
2021-07-26 21:02:50 +03:00 |
MapObjectsEvaluator.h
|
Nullkiller: copy VCAI
|
2021-07-26 21:02:50 +03:00 |
ResourceManager.cpp
|
Nullkiller: copy VCAI
|
2021-07-26 21:02:50 +03:00 |
ResourceManager.h
|
Nullkiller: copy VCAI
|
2021-07-26 21:02:50 +03:00 |
SectorMap.cpp
|
Nullkiller: copy VCAI
|
2021-07-26 21:02:50 +03:00 |
SectorMap.h
|
Nullkiller: copy VCAI
|
2021-07-26 21:02:50 +03:00 |
StdInc.cpp
|
Nullkiller: copy VCAI
|
2021-07-26 21:02:50 +03:00 |
StdInc.h
|
Nullkiller: copy VCAI
|
2021-07-26 21:02:50 +03:00 |
VCAI.cbp
|
Switch to MinGW 7.3
|
2021-07-26 21:02:50 +03:00 |
VCAI.cpp
|
ai fixes for android
|
2021-07-26 21:02:50 +03:00 |
VCAI.h
|
AI: fix hero exchange logic, allow splitting weakest-fastest creature, refactoring
|
2021-07-26 21:02:50 +03:00 |
VCAI.vcxproj
|
ai fixes for android
|
2021-07-26 21:02:50 +03:00 |
VCAI.vcxproj.filters
|
ai fixes for android
|
2021-07-26 21:02:50 +03:00 |