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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/server
2023-12-23 22:05:39 +02:00
..
battles Workaround to avoid crash on invalid bonus 2023-12-10 16:32:43 +02:00
processors Send notifications when simultaneous turns end 2023-12-23 18:11:25 +02:00
queries Allow timer pause pack on opening settings menu in battle 2023-11-27 20:27:10 +02:00
CGameHandler.cpp Merge pull request #3372 from IvanSavenko/bugfixing 2023-12-23 22:05:39 +02:00
CGameHandler.h Fixed potentially uninitialized class member 2023-12-17 19:44:45 +02:00
CMakeLists.txt Moved management of turn order into a new class 2023-08-24 23:34:33 +03:00
CVCMIServer.cpp Merge pull request #3188 from IvanSavenko/remove_identifier_implicit_int_conversion2 2023-11-16 17:26:32 +02:00
CVCMIServer.h possibility to change name 2023-10-13 23:04:35 +02:00
LobbyNetPackVisitors.h Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
NetPacksLobbyServer.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
NetPacksServer.cpp Use variant identifier in netpacks where applicable 2023-11-08 14:00:23 +02:00
ServerNetPackVisitors.h Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
ServerSpellCastEnvironment.cpp move SetStackEffect to a separate file 2023-10-24 01:27:52 +03:00
ServerSpellCastEnvironment.h Use optional instead of Json for queries 2023-09-26 13:42:20 +03:00
StdInc.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
StdInc.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
TurnTimerHandler.cpp Use timers for turns only if turn timer is set and for pvp battles - 2023-12-22 18:40:28 +02:00
TurnTimerHandler.h propagate turn timer state every second to ensure correct UI 2023-12-22 18:40:28 +02:00
VCMI_server.cbp
VCMI_server.vcxproj