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4653396d76
2.Partially done support for creature banks. ToDo: load config file, start battle with surrounding enemies 3.Attempt to increase hero exp capacity. You may ignore it at the moment. 4.Fixed negative countdown in timeHandler.
29 lines
631 B
C++
29 lines
631 B
C++
#ifndef __TIMEHANDLER_H__
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#define __TIMEHANDLER_H__
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#include <ctime>
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/*
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* timeHandler.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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class timeHandler
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{
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public:
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clock_t start, last, mem;
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timeHandler():start(clock()){last=clock();mem=0;};
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long getDif(){long ret=clock()-last;last=clock();return ret;};
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void update(){last=clock();};
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void remember(){mem=clock();};
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long memDif(){return clock()-mem;};
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};
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#endif // __TIMEHANDLER_H__
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