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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/server
Michał W. Urbańczyk 617e1f962e New files for lib:
* lib/ERMScriptModule.cpp
* lib/ERMScriptModule.h
* lib/CObstacleInstance.h

More jugglery with callbacks. Moving stuff from CGameState to CGameInfoCallback. Work on unified game events interface for player (AI or GUI) and script module. Directing events to ERM interpretetr, first attempts of calling some triggers. Crashy, if there any scripts.
Some other changes, including fighting amount of includes in includes and tracking of hero visits (need further work).
2011-05-09 22:20:47 +00:00
..
vcmi_server break, fix and break and fix - now its fine :) 2008-12-26 15:00:34 +00:00
CGameHandler.cpp New files for lib: 2011-05-09 22:20:47 +00:00
CGameHandler.h New files for lib: 2011-05-09 22:20:47 +00:00
CVCMIServer.cpp - several changes to get reusable code 2011-04-30 18:16:58 +00:00
CVCMIServer.h A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ... 2010-10-30 21:53:41 +00:00
Makefile.am - gcc compile fixes 2011-02-28 15:14:26 +00:00
Makefile.in (linux) Added configure test for the icc and clang compilers, and set some extra parameters for them. 2011-04-09 17:28:51 +00:00
NetPacksServer.cpp Artifact Merchant: selling artifacts. Messy, but completes H3 town structures functionalities. 2011-04-22 21:51:10 +00:00
stdafx.cpp * partially done duel mode 2010-12-22 20:14:40 +00:00
stdafx.h * CThreadHelper.cpp now belongs to VCMI_lib project 2011-02-24 13:57:47 +00:00
VCMI_server.cbp * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
VCMI_server.vcxproj My project files for VC10. 2011-03-17 23:06:48 +00:00