mirror of
https://github.com/vcmi/vcmi.git
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c071a03a8a
- merged wall_pos.json into town config - removed tower_shooter field from creatures.json
113 lines
3.8 KiB
Plaintext
113 lines
3.8 KiB
Plaintext
# -*- Autoconf -*-
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# Process this file with autoconf to produce a configure script.
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AC_PREREQ(2.60)
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AC_INIT(vcmi, 0.90) # Follow VCMI_VERSION in GameConstants.h
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AM_INIT_AUTOMAKE
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AC_CONFIG_MACRO_DIR([aclocal/m4])
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# Checks for build toolchain
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AC_LANG(C++)
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AC_PROG_CXX
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AC_ENABLE_SHARED
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AC_DISABLE_STATIC
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AC_PROG_LIBTOOL
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AX_COMPILER_VENDOR
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# Use silent rules if supported.
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m4_ifdef([AM_SILENT_RULES], [AM_SILENT_RULES([yes])])
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AC_ARG_ENABLE(debug,
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[ --disable-debug turn off debugging (default=enable)],
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[ if test x$enableval = xyes ; then
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enable_debug="yes"
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else
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enable_debug="no"
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fi],
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[ enable_debug="yes" ])
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if test "x$GXX" = "xyes" -a "x$enable_debug" = "xyes" ; then
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CXXFLAGS="$CXXFLAGS -O0 -ggdb"
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fi
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# For gcc and compatible compilers, enable compilation warnings, but
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# selectively disable some because too many are generated.
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if test "x$GXX" = "xyes" ; then
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CXXFLAGS="$CXXFLAGS -std=c++0x -Wall -Wextra -Wcast-align -Wpointer-arith -Wno-switch -Wno-sign-compare -Wno-unused-parameter"
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fi
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# extra clang parameters
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if test "x${ax_cv_cxx_compiler_vendor}" = "xclang" ; then
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CXXFLAGS="$CXXFLAGS -Wno-cast-align -Wno-overloaded-virtual"
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fi
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# extra Intel icc parameters
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if test "x${ax_cv_cxx_compiler_vendor}" = "xintel" ; then
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CXXFLAGS="$CXXFLAGS -diag-disable 383,981,1418,869,1563,2259,1782,444,271,1,10156,1419"
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fi
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# Check for Boost libraries
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AX_BOOST_BASE([1.36])
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AX_BOOST_SYSTEM
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AX_BOOST_FILESYSTEM
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AX_BOOST_THREAD
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AX_BOOST_PROGRAM_OPTIONS
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# Check which libs are necessary
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AC_CHECK_LIB(rt, shm_open)
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AC_CHECK_LIB(dl, dlopen)
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# Check for SDL - Will accept 1.2 and 1.3
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AM_PATH_SDL("1.2.0", :, AC_MSG_ERROR([*** SDL version $SDL_VERSION not found!]))
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# Check for SDL headers and libraries
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AC_CHECK_HEADERS([SDL/SDL.h SDL/SDL_mixer.h SDL/SDL_image.h SDL/SDL_ttf.h], [], [AC_MSG_ERROR([Header not found. Install missing devel package.])])
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AC_CHECK_LIB(SDL,SDL_Init,,AC_MSG_ERROR([SDL library not found. Please install it.]))
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AC_CHECK_LIB(SDL_mixer,main,,AC_MSG_ERROR([SDL_mixer library not found. Please install it.]))
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AC_CHECK_LIB(SDL_image,IMG_Load,,AC_MSG_ERROR([SDL_image library not found. Please install it.]))
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AC_CHECK_LIB(SDL_ttf,main,,AC_MSG_ERROR([SDL_ttf library not found. Please install it.]))
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# Check for ffmpeg libraries
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saved_LIBS=$LIBS
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saved_CFLAGS=$CFLAGS
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FFMPEG_CXXFLAGS=""
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FFMPEG_LIBS=
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LIBS="$LIBS `pkg-config --libs libavcodec libavformat libavutil libswscale`"
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CFLAGS="$CFLAGS `pkg-config --cflags libavformat libswscale`"
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AC_CHECK_LIB(avformat,av_register_all,,AC_MSG_ERROR([FFMpeg avformat library not found. Please install it.]))
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AC_CHECK_LIB(swscale,sws_getContext,,AC_MSG_ERROR([FFMpeg swscale library not found. Please install it.]))
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FFMPEG_LIBS="$LIBS"
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FFMPEG_CXXFLAGS="$CFLAGS"
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LIBS=$saved_LIBS
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CFLAGS=$saved_CFLAGS
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# Checks for header files.
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AC_HEADER_STDC
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AC_CHECK_HEADERS([fcntl.h stdlib.h string.h])
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CPPFLAGS="$CPPFLAGS $BOOST_CPPFLAGS"
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AC_CHECK_HEADERS([boost/filesystem.hpp boost/algorithm/string.hpp boost/algorithm/string/replace.hpp boost/filesystem/operations.hpp boost/assign/std/vector.hpp boost/algorithm/string/find.hpp boost/function.hpp boost/bind.hpp],,AC_MSG_ERROR([Required boost headers not found. Please install it.]))
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# Checks for library functions.
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AC_CHECK_FUNCS([atexit memset pow select sqrt])
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CXXFLAGS="$CXXFLAGS -DM_DATA_DIR=\\\"\$(pkgdatadir)\\\" -DM_BIN_DIR=\\\"\$(bindir)\\\" -DM_LIB_DIR=\\\"\$(pkglibdir)\\\""
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AC_SUBST(SDL_LIBS)
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AC_SUBST(SDL_CXXFLAGS)
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AC_SUBST(FFMPEG_LIBS)
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AC_SUBST(FFMPEG_CXXFLAGS)
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VCMI_AI_LIBS_DIR="$libdir/vcmi/AI"
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AC_SUBST(VCMI_AI_LIBS_DIR)
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VCMI_SCRIPTING_LIBS_DIR="$libdir/vcmi/Scripting"
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AC_SUBST(VCMI_SCRIPTING_LIBS_DIR)
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AC_OUTPUT(Makefile lib/Makefile client/Makefile server/Makefile AI/FuzzyLite/Makefile AI/Makefile AI/StupidAI/Makefile AI/BattleAI/Makefile AI/EmptyAI/Makefile AI/VCAI/Makefile Scripting/ERM/Makefile)
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