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vcmi/config
DjWarmonger 7e9033c44f Fixed #668 and #718.
Hero is now properly attached to his special.

Compile fix for ERM Parser.
2011-04-23 09:57:51 +00:00
..
AC_desc.txt - fixes for several bugs: #639 #656 #135 #646 #638 #94 #629 2011-01-01 20:26:39 +00:00
bankconfig.txt Pyramid fixes: #287, #403, #572, #575. It's config is now stored in bankconfig.txt 2010-08-18 13:42:46 +00:00
basicCres.txt * redone def info handling 2008-02-05 03:56:45 +00:00
battleBack.txt * various obstacles fixes 2009-02-10 14:21:51 +00:00
battleHeroes.txt - some fixes for town events 2010-08-25 14:57:58 +00:00
battleStartpos.txt Fixed defenders' position in Banks - now they are ordered correctly and match edges of battlefield. 2009-09-15 17:40:04 +00:00
bonusnames.txt Fixed #704. 2011-03-08 07:53:09 +00:00
building_horde.txt * correctly calculated growths (including castles and horde structures) 2008-04-14 17:45:01 +00:00
buildings2.txt - partial implementation of scholar skill (spell exchange works, but no message) 2010-02-06 13:27:58 +00:00
buildings3.txt * added Conflux 2008-02-02 00:41:00 +00:00
buildings4.txt - fix for #95 and #602 2011-03-22 13:19:07 +00:00
buildings5.txt - implemented scholar skill 2010-07-25 22:47:59 +00:00
buildings.txt - fixes for several bugs: #639 #656 #135 #646 #638 #94 #629 2011-01-01 20:26:39 +00:00
campaign_regions.txt * next part of bonus selection screen (including Ivan's config) 2010-02-16 17:28:56 +00:00
cr_abils.txt More tweaks. 2011-04-10 10:31:42 +00:00
cr_bgs.txt Huge commit: 2008-04-04 17:30:53 +00:00
cr_factions.txt Better implementation of creature window, minor fixes. 2011-03-06 12:12:22 +00:00
cr_shots.txt - gcc compile fixes 2010-12-24 15:37:48 +00:00
cr_sounds.txt MKinor bugfixes. 2009-07-15 23:58:47 +00:00
cr_to_turret.txt * next part of sieges 2009-09-05 14:10:26 +00:00
cr_upgrade_list.txt - some fixes for Castle Gate and Hill Fort 2010-07-26 23:20:21 +00:00
creatures_upgr.txt * improved slider ( #58 ) 2008-05-03 15:30:11 +00:00
CREDEFS.TXT Version for development release 0.73c 2009-09-20 12:47:40 +00:00
cregens.txt * hints for cregens 2008-02-29 22:14:53 +00:00
crerefnam.txt * small fixes for creature banks info 2009-09-17 10:47:47 +00:00
ERMU_to_picture.txt * partially done building bonus (campaigns) 2010-08-02 14:29:30 +00:00
fonts.txt - Created config file for true type fonts (disabled by default) 2010-02-04 15:50:59 +00:00
hall.txt * possibly fixed bug with the mage guild when no spells available 2008-09-20 18:30:37 +00:00
hero_spells.txt Changes as described by http://bugs.vcmi.eu/view.php?id=423#c759 ( note 759 in #423 ) 2010-05-08 13:13:44 +00:00
heroes_sec_skills.txt - some fixes for town events 2010-08-25 14:57:58 +00:00
mageLevel.txt * fixed crashbug on loading maps with events giving creatures 2008-08-27 10:19:18 +00:00
minimap.txt * resource bar 2007-09-16 17:21:23 +00:00
monsters.txt Fixed #445 2010-08-15 07:59:44 +00:00
native_terrains.txt * added native terrain bonuses in battles 2009-06-30 12:28:22 +00:00
NEUTRAL.PAL Added palette colors for neutral "player" (Thx to Dru). Support for using them via blueToPlayersAdv(surface, 255). 2009-06-30 15:36:12 +00:00
obstacles.txt * better obstacles.txt file by Ivan (+ fix for misspelling of OBGRS03) 2009-09-02 08:58:59 +00:00
portrety.txt * resolved #62 and #66 2008-08-02 10:26:56 +00:00
puzzle_map.txt * partially implemented puzzle map 2009-08-31 15:57:15 +00:00
requirements.txt #39 and #106 - fixed cosmetic buildings behaviour 2009-12-29 13:40:16 +00:00
resources.txt * version set to 0.63 2008-09-07 03:38:37 +00:00
settings.txt * basic structure of ERM interpreter 2011-04-06 20:30:59 +00:00
sp_sounds.txt Support for combat spell sounds. 2009-05-14 04:49:04 +00:00
specials.txt Last part of hero specialities - support for peculiar enchants. 2010-08-31 08:39:32 +00:00
spell_info.txt Fixed #668 and #718. 2011-04-23 09:57:51 +00:00
startres.txt * improved campaign handling - bonus selection screen is mostly functional 2010-07-31 13:55:05 +00:00
TERCOSTS.TXT First part of Boat and sailing support. 2009-07-19 01:00:19 +00:00
threatlevel.txt Threat level texts are now stored in separate config file. 2011-02-07 14:39:17 +00:00
townPics.txt - LodHandler now will ignore file extensions. 2010-08-28 15:10:37 +00:00
townsDefs.txt * it's possible to choose a player 2008-02-06 07:33:53 +00:00
wall_pos.txt * better positioning of moat/mlip 2009-09-07 12:30:10 +00:00