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CArmedInstance.cpp
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Fix checking PlayerColor's for validness
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2023-08-27 01:35:38 +03:00 |
CArmedInstance.h
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Split some map object files into smaller files. Reduced includes usage.
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2023-06-02 21:47:37 +03:00 |
CBank.cpp
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Rename ambiguos 'clear' to 'clearSlots'
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2023-08-07 19:13:02 +03:00 |
CBank.h
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Implemented support for "coast visitable" objects:
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2023-06-25 17:42:33 +03:00 |
CGCreature.cpp
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Merge remote-tracking branch 'vcmi/beta' into develop
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2023-09-08 18:49:06 +03:00 |
CGCreature.h
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Moved CGCreature to a new file
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2023-06-20 19:37:27 +03:00 |
CGDwelling.cpp
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Converted several namespace enums to enum class
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2023-08-25 13:38:02 +03:00 |
CGDwelling.h
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Fix for random dwellings
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2023-09-09 21:17:21 +02:00 |
CGHeroInstance.cpp
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Merge branch 'vcmi/master' into 'vcmi/develop'
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2023-09-15 13:59:02 +03:00 |
CGHeroInstance.h
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Converted several namespace enums to enum class
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2023-08-25 13:38:02 +03:00 |
CGMarket.cpp
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Converted several namespace enums to enum class
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2023-08-25 13:38:02 +03:00 |
CGMarket.h
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Converted several namespace enums to enum class
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2023-08-25 13:38:02 +03:00 |
CGObjectInstance.cpp
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Merge pull request #2757 from IvanSavenko/filesystem_refactor
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2023-09-07 10:51:02 +03:00 |
CGObjectInstance.h
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Use ResourcePath for audio files
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2023-09-04 18:22:34 +03:00 |
CGPandoraBox.cpp
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Remove bitmasks of PlayerColor's. Add encode/decode methods
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2023-09-04 18:56:16 +03:00 |
CGPandoraBox.h
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Remove bitmasks of PlayerColor's. Add encode/decode methods
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2023-09-04 18:56:16 +03:00 |
CGTownBuilding.cpp
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Converted several namespace enums to enum class
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2023-08-25 13:38:02 +03:00 |
CGTownBuilding.h
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Split some map object files into smaller files. Reduced includes usage.
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2023-06-02 21:47:37 +03:00 |
CGTownInstance.cpp
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Fix checking PlayerColor's for validness
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2023-08-27 01:35:38 +03:00 |
CGTownInstance.h
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Converted remaining identifier to new system
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2023-08-25 13:38:02 +03:00 |
CObjectHandler.cpp
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Use ResourcePath for referencing texts and json's
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2023-09-04 18:22:34 +03:00 |
CObjectHandler.h
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Split some map object files into smaller files. Reduced includes usage.
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2023-06-02 21:47:37 +03:00 |
CQuest.cpp
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Fixed serialization of PlayerColor in json
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2023-09-04 22:22:24 +03:00 |
CQuest.h
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Implemented support for "coast visitable" objects:
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2023-06-25 17:42:33 +03:00 |
CRewardableObject.cpp
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Moved CGameState files into a separate directory
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2023-06-26 17:15:59 +03:00 |
CRewardableObject.h
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deeper decoupling
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2023-04-30 17:13:07 +04:00 |
IMarket.cpp
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Fix visiting of markets
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2023-08-31 01:07:59 +03:00 |
IMarket.h
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Converted several namespace enums to enum class
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2023-08-25 13:38:02 +03:00 |
IObjectInterface.cpp
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#1965 - treat dwelling defenders as neutrals
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2023-07-25 10:13:41 +03:00 |
IObjectInterface.h
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Moved MetaString to a new file
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2023-06-20 19:37:27 +03:00 |
MapObjects.h
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Initial implementation for rewardable town building
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2023-05-01 00:14:53 +04:00 |
MiscObjects.cpp
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Fix checking PlayerColor's for validness
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2023-08-27 01:35:38 +03:00 |
MiscObjects.h
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Merge remote-tracking branch 'vcmi/beta' into develop
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2023-09-08 18:49:06 +03:00 |
ObjectTemplate.cpp
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
ObjectTemplate.h
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |