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462c79e190
Method CBonusSystemNode::getAllBonuses have 'root' parameter which is never set to anythig else than nullptr. This patch removes the parameter and all code that depends on it as preparatory work for further bonus system optimization.
66 lines
1.5 KiB
C++
66 lines
1.5 KiB
C++
/*
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* ReceptiveFeatureConditionTest.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "TargetConditionItemFixture.h"
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namespace test
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{
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using namespace ::spells;
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using namespace ::testing;
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class ReceptiveFeatureConditionTest : public TargetConditionItemTest, public WithParamInterface<tuple<bool, bool> >
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{
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public:
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bool isPositive;
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bool hasBonus;
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void setDefaultExpectations()
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{
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isPositive = ::testing::get<0>(GetParam());
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hasBonus = ::testing::get<1>(GetParam());
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EXPECT_CALL(unitMock, getAllBonuses(_, _, _)).Times(AtLeast(0));
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EXPECT_CALL(unitMock, getTreeVersion()).Times(AtLeast(0));
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EXPECT_CALL(mechanicsMock, isPositiveSpell()).WillRepeatedly(Return(isPositive));
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if(hasBonus)
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unitBonuses.addNewBonus(std::make_shared<Bonus>(BonusDuration::ONE_BATTLE, BonusType::RECEPTIVE, BonusSource::OTHER, 0, BonusSourceID()));
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}
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protected:
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void SetUp() override
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{
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TargetConditionItemTest::SetUp();
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subject = TargetConditionItemFactory::getDefault()->createReceptiveFeature();
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GTEST_ASSERT_NE(subject, nullptr);
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}
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};
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TEST_P(ReceptiveFeatureConditionTest, isReceptive)
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{
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setDefaultExpectations();
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EXPECT_EQ(isPositive && hasBonus, subject->isReceptive(&mechanicsMock, &unitMock));
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}
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INSTANTIATE_TEST_SUITE_P
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(
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ByFlags,
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ReceptiveFeatureConditionTest,
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Combine
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(
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Values(false, true),
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Values(false, true)
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)
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);
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}
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