mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-30 08:57:00 +02:00
7962a9bc47
* Fixed several shooting animation bugs * Improved XY position of double wide creatures
41 lines
793 B
Plaintext
41 lines
793 B
Plaintext
//here are defs with things shot by different units - don't delete this line; format: unit_ID def_name spin_projectile
|
|
2 PLCBOWX.DEF 0
|
|
3 PLCBOWX.DEF 0
|
|
8 CPRZEAX.DEF 0
|
|
9 CPRZEAX.DEF 0
|
|
18 PELFX.DEF 0
|
|
19 PELFX.DEF 0
|
|
29 CPRGRE.DEF 0
|
|
34 PMAGEX.DEF 0
|
|
35 PMAGEX.DEF 0
|
|
41 CPRGTIX.DEF 0
|
|
44 CPRGOGX.DEF 0
|
|
45 CPRGOGX.DEF 0
|
|
64 PLICH.DEF 0
|
|
65 PLICH.DEF 0
|
|
74 SMBALX.DEF 0
|
|
75 SMBALX.DEF 0
|
|
76 PMEDUSX.DEF 0
|
|
77 PMEDUSX.DEF 0
|
|
88 PORCHX.DEF 0
|
|
89 PORCHX.DEF 0
|
|
94 PCYCLBX.DEF 0
|
|
95 PCYCLBX.DEF 0
|
|
100 PPLIZAX.DEF 0
|
|
101 PPLIZAX.DEF 0
|
|
123 PICEE.DEF 0
|
|
127 CPRGTIX.DEF 0
|
|
136 SMBALX.DEF 0
|
|
137 PELFX.DEF 0
|
|
138 PHALF.DEF 0
|
|
145 SMCATX.DEF 1
|
|
146 SMBALX.DEF 0
|
|
152 CPRGTIX.DEF 0
|
|
169 CPRZEAX.DEF 0
|
|
170 PLCBOWX.DEF 0
|
|
171 PLCBOWX.DEF 0
|
|
173 CPRGRE.DEF 0
|
|
193 SMBALX.DEF 0
|
|
196 SMBALX.DEF 0
|
|
-1
|