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vcmi/test/mock
2018-02-09 20:52:56 +03:00
..
mock_battle_IBattleState.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
mock_battle_Unit.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
mock_BonusBearer.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
mock_BonusBearer.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
mock_IGameCallback.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
mock_IGameCallback.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
mock_MapService.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
mock_MapService.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
mock_spells_Mechanics.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
mock_spells_Problem.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
mock_spells_Spell.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
mock_UnitEnvironment.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
mock_UnitInfo.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
mock_vstd_RNG.h Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00