1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client/CMT.h
AlexVinS 62d42465de fix compilation
* may not even run
* text input disabled
2014-06-13 07:55:38 +04:00

17 lines
587 B
C

#pragma once
#include <SDL_render.h>
extern SDL_Window * mainWindow;
extern SDL_Renderer * mainRenderer;
extern SDL_Surface *screen; // main screen surface
extern SDL_Surface *screen2; // and hlp surface (used to store not-active interfaces layer)
extern SDL_Surface *screenBuf; // points to screen (if only advmapint is present) or screen2 (else) - should be used when updating controls which are not regularly redrawed
extern SDL_Texture * screenTexture;
extern bool gNoGUI; //if true there is no client window and game is silently played between AIs
void handleQuit();