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AObjectTypeHandler.cpp
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Use ResourcePath for audio files
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2023-09-04 18:22:34 +03:00 |
AObjectTypeHandler.h
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Removed buggy and poorly designed fromString method
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2023-07-25 22:36:45 +03:00 |
CBankInstanceConstructor.cpp
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Implemented basic version of configurable Witch Hut
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2023-10-16 00:12:38 +03:00 |
CBankInstanceConstructor.h
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Removed unused properties
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2023-09-26 15:55:27 +03:00 |
CDefaultObjectTypeHandler.h
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Cleaned up object constructors to reduce duplicated code
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2023-06-16 17:59:50 +03:00 |
CObjectClassesHandler.cpp
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Fix potential crash on loading mod with invalid handler name
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2023-10-26 15:32:13 +03:00 |
CObjectClassesHandler.h
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MetaIdentifier now uses std::variant internally
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2023-10-22 16:55:19 +03:00 |
CommonConstructors.cpp
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Implemented basic version of configurable Witch Hut
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2023-10-16 00:12:38 +03:00 |
CommonConstructors.h
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
CRewardableConstructor.cpp
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Split OBJECT bonus source into OBJECT_TYPE and OBJECT_INSTANCE
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2023-10-22 16:55:19 +03:00 |
CRewardableConstructor.h
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Implemented basic version of configurable Witch Hut
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2023-10-16 00:12:38 +03:00 |
DwellingInstanceConstructor.cpp
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Implemented basic version of configurable Witch Hut
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2023-10-16 00:12:38 +03:00 |
DwellingInstanceConstructor.h
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Moved DwellingInstanceConstructor to a new file
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2023-06-16 17:59:50 +03:00 |
HillFortInstanceConstructor.cpp
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Cleaned up object constructors to reduce duplicated code
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2023-06-16 17:59:50 +03:00 |
HillFortInstanceConstructor.h
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Cleaned up object constructors to reduce duplicated code
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2023-06-16 17:59:50 +03:00 |
IObjectInfo.h
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Fix build
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2023-06-03 00:48:32 +03:00 |
RandomMapInfo.h
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ShipyardInstanceConstructor.cpp
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Split massive CModHandler class/file into multiple parts:
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2023-07-30 22:17:47 +03:00 |
ShipyardInstanceConstructor.h
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Cleaned up object constructors to reduce duplicated code
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2023-06-16 17:59:50 +03:00 |
SObjectSounds.h
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Use ResourcePath for audio files
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2023-09-04 18:22:34 +03:00 |