mirror of
https://github.com/vcmi/vcmi.git
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877 lines
28 KiB
C++
877 lines
28 KiB
C++
/*
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* mapsettings.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "mapsettings.h"
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#include "ui_mapsettings.h"
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#include "mainwindow.h"
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#include "../lib/CSkillHandler.h"
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#include "../lib/spells/CSpellHandler.h"
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#include "../lib/CArtHandler.h"
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#include "../lib/CHeroHandler.h"
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#include "../lib/CGeneralTextHandler.h"
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#include "../lib/mapObjects/CGHeroInstance.h"
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#include "../lib/mapObjects/MiscObjects.h"
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#include "../lib/StringConstants.h"
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#include "inspector/townbulidingswidget.h" //to convert BuildingID to string
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//parses date for lose condition (1m 1w 1d)
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int expiredDate(const QString & date)
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{
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int result = 0;
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for(auto component : date.split(" "))
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{
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int days = component.left(component.lastIndexOf('d')).toInt();
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int weeks = component.left(component.lastIndexOf('w')).toInt();
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int months = component.left(component.lastIndexOf('m')).toInt();
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result += days > 0 ? days - 1 : 0;
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result += (weeks > 0 ? weeks - 1 : 0) * 7;
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result += (months > 0 ? months - 1 : 0) * 28;
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}
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return result;
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}
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QString expiredDate(int date)
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{
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QString result;
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int m = date / 28;
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int w = (date % 28) / 7;
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int d = date % 7;
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if(m)
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result += QString::number(m) + "m";
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if(w)
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{
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if(!result.isEmpty())
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result += " ";
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result += QString::number(w) + "w";
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}
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if(d)
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{
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if(!result.isEmpty())
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result += " ";
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result += QString::number(d) + "d";
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}
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return result;
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}
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int3 posFromJson(const JsonNode & json)
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{
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return int3(json.Vector()[0].Integer(), json.Vector()[1].Integer(), json.Vector()[2].Integer());
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}
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std::vector<JsonNode> linearJsonArray(const JsonNode & json)
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{
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std::vector<JsonNode> result;
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if(json.getType() == JsonNode::JsonType::DATA_STRUCT)
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result.push_back(json);
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if(json.getType() == JsonNode::JsonType::DATA_VECTOR)
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{
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for(auto & node : json.Vector())
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{
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auto subvector = linearJsonArray(node);
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result.insert(result.end(), subvector.begin(), subvector.end());
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}
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}
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return result;
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}
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MapSettings::MapSettings(MapController & ctrl, QWidget *parent) :
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QDialog(parent),
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ui(new Ui::MapSettings),
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controller(ctrl)
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{
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ui->setupUi(this);
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assert(controller.map());
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ui->mapNameEdit->setText(tr(controller.map()->name.c_str()));
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ui->mapDescriptionEdit->setPlainText(tr(controller.map()->description.c_str()));
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show();
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for(int i = 0; i < controller.map()->allowedAbilities.size(); ++i)
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{
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auto * item = new QListWidgetItem(QString::fromStdString(VLC->skillh->objects[i]->getNameTranslated()));
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item->setData(Qt::UserRole, QVariant::fromValue(i));
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item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
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item->setCheckState(controller.map()->allowedAbilities[i] ? Qt::Checked : Qt::Unchecked);
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ui->listAbilities->addItem(item);
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}
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for(int i = 0; i < controller.map()->allowedSpell.size(); ++i)
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{
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auto * item = new QListWidgetItem(QString::fromStdString(VLC->spellh->objects[i]->getNameTranslated()));
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item->setData(Qt::UserRole, QVariant::fromValue(i));
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item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
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item->setCheckState(controller.map()->allowedSpell[i] ? Qt::Checked : Qt::Unchecked);
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ui->listSpells->addItem(item);
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}
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for(int i = 0; i < controller.map()->allowedArtifact.size(); ++i)
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{
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auto * item = new QListWidgetItem(QString::fromStdString(VLC->arth->objects[i]->getNameTranslated()));
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item->setData(Qt::UserRole, QVariant::fromValue(i));
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item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
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item->setCheckState(controller.map()->allowedArtifact[i] ? Qt::Checked : Qt::Unchecked);
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ui->listArts->addItem(item);
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}
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for(int i = 0; i < controller.map()->allowedHeroes.size(); ++i)
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{
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auto * item = new QListWidgetItem(QString::fromStdString(VLC->heroh->objects[i]->getNameTranslated()));
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item->setData(Qt::UserRole, QVariant::fromValue(i));
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item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
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item->setCheckState(controller.map()->allowedHeroes[i] ? Qt::Checked : Qt::Unchecked);
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ui->listHeroes->addItem(item);
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}
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//set difficulty
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switch(controller.map()->difficulty)
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{
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case 0:
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ui->diffRadio1->setChecked(true);
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break;
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case 1:
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ui->diffRadio2->setChecked(true);
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break;
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case 2:
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ui->diffRadio3->setChecked(true);
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break;
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case 3:
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ui->diffRadio4->setChecked(true);
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break;
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case 4:
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ui->diffRadio5->setChecked(true);
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break;
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};
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//victory & loss messages
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ui->victoryMessageEdit->setText(QString::fromStdString(controller.map()->victoryMessage));
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ui->defeatMessageEdit->setText(QString::fromStdString(controller.map()->defeatMessage));
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//victory & loss conditions
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const std::array<std::string, 8> conditionStringsWin = {
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QT_TR_NOOP("No special victory"),
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QT_TR_NOOP("Capture artifact"),
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QT_TR_NOOP("Hire creatures"),
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QT_TR_NOOP("Accumulate resources"),
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QT_TR_NOOP("Construct building"),
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QT_TR_NOOP("Capture town"),
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QT_TR_NOOP("Defeat hero"),
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QT_TR_NOOP("Transport artifact")
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};
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const std::array<std::string, 5> conditionStringsLose = {
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QT_TR_NOOP("No special loss"),
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QT_TR_NOOP("Lose castle"),
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QT_TR_NOOP("Lose hero"),
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QT_TR_NOOP("Time expired"),
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QT_TR_NOOP("Days without town")
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};
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for(auto & s : conditionStringsWin)
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{
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ui->victoryComboBox->addItem(QString::fromStdString(s));
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}
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ui->standardVictoryCheck->setChecked(false);
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ui->onlyForHumansCheck->setChecked(false);
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for(auto & s : conditionStringsLose)
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{
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ui->loseComboBox->addItem(QString::fromStdString(s));
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}
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ui->standardLoseCheck->setChecked(false);
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auto conditionToJson = [](const EventCondition & event) -> JsonNode
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{
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JsonNode result;
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result["condition"].Integer() = event.condition;
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result["value"].Integer() = event.value;
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result["objectType"].Integer() = event.objectType;
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result["objectSubytype"].Integer() = event.objectSubtype;
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result["objectInstanceName"].String() = event.objectInstanceName;
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result["metaType"].Integer() = (ui8)event.metaType;
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{
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auto & position = result["position"].Vector();
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position.resize(3);
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position[0].Float() = event.position.x;
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position[1].Float() = event.position.y;
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position[2].Float() = event.position.z;
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}
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return result;
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};
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for(auto & ev : controller.map()->triggeredEvents)
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{
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if(ev.effect.type == EventEffect::VICTORY)
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{
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if(ev.identifier == "standardVictory")
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ui->standardVictoryCheck->setChecked(true);
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if(ev.identifier == "specialVictory")
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{
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auto readjson = ev.trigger.toJson(conditionToJson);
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auto linearNodes = linearJsonArray(readjson);
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for(auto & json : linearNodes)
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{
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switch(json["condition"].Integer())
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{
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case EventCondition::HAVE_ARTIFACT: {
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ui->victoryComboBox->setCurrentIndex(1);
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assert(victoryTypeWidget);
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victoryTypeWidget->setCurrentIndex(json["objectType"].Integer());
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break;
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}
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case EventCondition::HAVE_CREATURES: {
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ui->victoryComboBox->setCurrentIndex(2);
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assert(victoryTypeWidget);
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assert(victoryValueWidget);
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auto idx = victoryTypeWidget->findData(int(json["objectType"].Integer()));
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victoryTypeWidget->setCurrentIndex(idx);
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victoryValueWidget->setText(QString::number(json["value"].Integer()));
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break;
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}
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case EventCondition::HAVE_RESOURCES: {
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ui->victoryComboBox->setCurrentIndex(3);
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assert(victoryTypeWidget);
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assert(victoryValueWidget);
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auto idx = victoryTypeWidget->findData(int(json["objectType"].Integer()));
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victoryTypeWidget->setCurrentIndex(idx);
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victoryValueWidget->setText(QString::number(json["value"].Integer()));
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break;
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}
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case EventCondition::HAVE_BUILDING: {
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ui->victoryComboBox->setCurrentIndex(4);
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assert(victoryTypeWidget);
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assert(victorySelectWidget);
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auto idx = victoryTypeWidget->findData(int(json["objectType"].Integer()));
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victoryTypeWidget->setCurrentIndex(idx);
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int townIdx = getObjectByPos<CGTownInstance>(posFromJson(json["position"]));
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if(townIdx >= 0)
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{
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auto idx = victorySelectWidget->findData(townIdx);
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victorySelectWidget->setCurrentIndex(idx);
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}
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break;
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}
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case EventCondition::CONTROL: {
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ui->victoryComboBox->setCurrentIndex(5);
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assert(victoryTypeWidget);
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if(json["objectType"].Integer() == Obj::TOWN)
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{
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int townIdx = getObjectByPos<CGTownInstance>(posFromJson(json["position"]));
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if(townIdx >= 0)
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{
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auto idx = victoryTypeWidget->findData(townIdx);
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victoryTypeWidget->setCurrentIndex(idx);
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}
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}
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//TODO: support control other objects (dwellings, mines)
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break;
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}
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case EventCondition::DESTROY: {
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ui->victoryComboBox->setCurrentIndex(6);
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assert(victoryTypeWidget);
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if(json["objectType"].Integer() == Obj::HERO)
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{
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int heroIdx = getObjectByPos<CGHeroInstance>(posFromJson(json["position"]));
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if(heroIdx >= 0)
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{
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auto idx = victoryTypeWidget->findData(heroIdx);
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victoryTypeWidget->setCurrentIndex(idx);
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}
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}
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//TODO: support control other objects (monsters)
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break;
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}
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case EventCondition::TRANSPORT: {
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ui->victoryComboBox->setCurrentIndex(7);
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assert(victoryTypeWidget);
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assert(victorySelectWidget);
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victoryTypeWidget->setCurrentIndex(json["objectType"].Integer());
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int townIdx = getObjectByPos<CGTownInstance>(posFromJson(json["position"]));
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if(townIdx >= 0)
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{
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auto idx = victorySelectWidget->findData(townIdx);
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victorySelectWidget->setCurrentIndex(idx);
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}
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break;
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}
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case EventCondition::IS_HUMAN: {
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ui->onlyForHumansCheck->setChecked(true);
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break;
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}
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};
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}
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}
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}
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if(ev.effect.type == EventEffect::DEFEAT)
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{
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if(ev.identifier == "standardDefeat")
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ui->standardLoseCheck->setChecked(true);
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if(ev.identifier == "specialDefeat")
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{
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auto readjson = ev.trigger.toJson(conditionToJson);
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auto linearNodes = linearJsonArray(readjson);
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for(auto & json : linearNodes)
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{
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switch(json["condition"].Integer())
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{
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case EventCondition::CONTROL: {
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if(json["objectType"].Integer() == Obj::TOWN)
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{
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ui->loseComboBox->setCurrentIndex(1);
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assert(loseTypeWidget);
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int townIdx = getObjectByPos<CGTownInstance>(posFromJson(json["position"]));
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if(townIdx >= 0)
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{
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auto idx = loseTypeWidget->findData(townIdx);
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loseTypeWidget->setCurrentIndex(idx);
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}
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}
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if(json["objectType"].Integer() == Obj::HERO)
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{
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ui->loseComboBox->setCurrentIndex(2);
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assert(loseTypeWidget);
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int heroIdx = getObjectByPos<CGHeroInstance>(posFromJson(json["position"]));
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if(heroIdx >= 0)
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{
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auto idx = loseTypeWidget->findData(heroIdx);
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loseTypeWidget->setCurrentIndex(idx);
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}
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}
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break;
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}
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case EventCondition::DAYS_PASSED: {
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ui->loseComboBox->setCurrentIndex(3);
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assert(loseValueWidget);
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loseValueWidget->setText(expiredDate(json["value"].Integer()));
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break;
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}
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case EventCondition::DAYS_WITHOUT_TOWN: {
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ui->loseComboBox->setCurrentIndex(4);
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assert(loseValueWidget);
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loseValueWidget->setText(QString::number(json["value"].Integer()));
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break;
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case EventCondition::IS_HUMAN:
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break; //ignore because always applicable for defeat conditions
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}
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};
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}
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}
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}
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}
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}
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MapSettings::~MapSettings()
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{
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delete ui;
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}
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std::string MapSettings::getTownName(int townObjectIdx)
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{
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std::string name;
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if(auto town = dynamic_cast<CGTownInstance*>(controller.map()->objects[townObjectIdx].get()))
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{
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auto * ctown = town->town;
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if(!ctown)
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ctown = VLC->townh->randomTown;
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name = ctown->faction ? town->getObjectName() : town->getNameTranslated() + ", (random)";
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}
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return name;
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}
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std::string MapSettings::getHeroName(int townObjectIdx)
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{
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std::string name;
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if(auto hero = dynamic_cast<CGHeroInstance*>(controller.map()->objects[townObjectIdx].get()))
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{
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name = hero->getNameTranslated();
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}
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return name;
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}
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std::string MapSettings::getMonsterName(int monsterObjectIdx)
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{
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std::string name;
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if([[maybe_unused]] auto monster = dynamic_cast<CGCreature*>(controller.map()->objects[monsterObjectIdx].get()))
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{
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//TODO: get proper name
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//name = hero->name;
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}
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return name;
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}
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void MapSettings::on_pushButton_clicked()
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{
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controller.map()->name = ui->mapNameEdit->text().toStdString();
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controller.map()->description = ui->mapDescriptionEdit->toPlainText().toStdString();
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controller.commitChangeWithoutRedraw();
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for(int i = 0; i < controller.map()->allowedAbilities.size(); ++i)
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{
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auto * item = ui->listAbilities->item(i);
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controller.map()->allowedAbilities[i] = item->checkState() == Qt::Checked;
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}
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for(int i = 0; i < controller.map()->allowedSpell.size(); ++i)
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{
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auto * item = ui->listSpells->item(i);
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controller.map()->allowedSpell[i] = item->checkState() == Qt::Checked;
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}
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for(int i = 0; i < controller.map()->allowedArtifact.size(); ++i)
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{
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auto * item = ui->listArts->item(i);
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controller.map()->allowedArtifact[i] = item->checkState() == Qt::Checked;
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}
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for(int i = 0; i < controller.map()->allowedHeroes.size(); ++i)
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{
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auto * item = ui->listHeroes->item(i);
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controller.map()->allowedHeroes[i] = item->checkState() == Qt::Checked;
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}
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//set difficulty
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if(ui->diffRadio1->isChecked()) controller.map()->difficulty = 0;
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if(ui->diffRadio2->isChecked()) controller.map()->difficulty = 1;
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if(ui->diffRadio3->isChecked()) controller.map()->difficulty = 2;
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if(ui->diffRadio4->isChecked()) controller.map()->difficulty = 3;
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if(ui->diffRadio5->isChecked()) controller.map()->difficulty = 4;
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//victory & loss messages
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controller.map()->victoryMessage = ui->victoryMessageEdit->text().toStdString();
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controller.map()->defeatMessage = ui->defeatMessageEdit->text().toStdString();
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//victory & loss conditions
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EventCondition victoryCondition(EventCondition::STANDARD_WIN);
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EventCondition defeatCondition(EventCondition::DAYS_WITHOUT_TOWN);
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defeatCondition.value = 7;
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//Victory condition - defeat all
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TriggeredEvent standardVictory;
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standardVictory.effect.type = EventEffect::VICTORY;
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standardVictory.effect.toOtherMessage = VLC->generaltexth->allTexts[5];
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standardVictory.identifier = "standardVictory";
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standardVictory.description.clear(); // TODO: display in quest window
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standardVictory.onFulfill = VLC->generaltexth->allTexts[659];
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standardVictory.trigger = EventExpression(victoryCondition);
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//Loss condition - 7 days without town
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TriggeredEvent standardDefeat;
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standardDefeat.effect.type = EventEffect::DEFEAT;
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standardDefeat.effect.toOtherMessage = VLC->generaltexth->allTexts[8];
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standardDefeat.identifier = "standardDefeat";
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standardDefeat.description.clear(); // TODO: display in quest window
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standardDefeat.onFulfill = VLC->generaltexth->allTexts[7];
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standardDefeat.trigger = EventExpression(defeatCondition);
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controller.map()->triggeredEvents.clear();
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//VICTORY
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if(ui->victoryComboBox->currentIndex() == 0)
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{
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controller.map()->triggeredEvents.push_back(standardVictory);
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controller.map()->victoryIconIndex = 11;
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controller.map()->victoryMessage = VLC->generaltexth->victoryConditions[0];
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}
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else
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{
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int vicCondition = ui->victoryComboBox->currentIndex() - 1;
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TriggeredEvent specialVictory;
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|
specialVictory.effect.type = EventEffect::VICTORY;
|
|
specialVictory.identifier = "specialVictory";
|
|
specialVictory.description.clear(); // TODO: display in quest window
|
|
|
|
controller.map()->victoryIconIndex = vicCondition;
|
|
controller.map()->victoryMessage = VLC->generaltexth->victoryConditions[size_t(vicCondition) + 1];
|
|
|
|
switch(vicCondition)
|
|
{
|
|
case 0: {
|
|
EventCondition cond(EventCondition::HAVE_ARTIFACT);
|
|
assert(victoryTypeWidget);
|
|
cond.objectType = victoryTypeWidget->currentData().toInt();
|
|
specialVictory.effect.toOtherMessage = VLC->generaltexth->allTexts[281];
|
|
specialVictory.onFulfill = VLC->generaltexth->allTexts[280];
|
|
specialVictory.trigger = EventExpression(cond);
|
|
break;
|
|
}
|
|
|
|
case 1: {
|
|
EventCondition cond(EventCondition::HAVE_CREATURES);
|
|
assert(victoryTypeWidget);
|
|
cond.objectType = victoryTypeWidget->currentData().toInt();
|
|
cond.value = victoryValueWidget->text().toInt();
|
|
specialVictory.effect.toOtherMessage = VLC->generaltexth->allTexts[277];
|
|
specialVictory.onFulfill = VLC->generaltexth->allTexts[276];
|
|
specialVictory.trigger = EventExpression(cond);
|
|
break;
|
|
}
|
|
|
|
case 2: {
|
|
EventCondition cond(EventCondition::HAVE_RESOURCES);
|
|
assert(victoryTypeWidget);
|
|
cond.objectType = victoryTypeWidget->currentData().toInt();
|
|
cond.value = victoryValueWidget->text().toInt();
|
|
specialVictory.effect.toOtherMessage = VLC->generaltexth->allTexts[279];
|
|
specialVictory.onFulfill = VLC->generaltexth->allTexts[278];
|
|
specialVictory.trigger = EventExpression(cond);
|
|
break;
|
|
}
|
|
|
|
case 3: {
|
|
EventCondition cond(EventCondition::HAVE_BUILDING);
|
|
assert(victoryTypeWidget);
|
|
cond.objectType = victoryTypeWidget->currentData().toInt();
|
|
int townIdx = victorySelectWidget->currentData().toInt();
|
|
if(townIdx > -1)
|
|
cond.position = controller.map()->objects[townIdx]->pos;
|
|
specialVictory.effect.toOtherMessage = VLC->generaltexth->allTexts[283];
|
|
specialVictory.onFulfill = VLC->generaltexth->allTexts[282];
|
|
specialVictory.trigger = EventExpression(cond);
|
|
break;
|
|
}
|
|
|
|
case 4: {
|
|
EventCondition cond(EventCondition::CONTROL);
|
|
assert(victoryTypeWidget);
|
|
cond.objectType = Obj::TOWN;
|
|
int townIdx = victoryTypeWidget->currentData().toInt();
|
|
cond.position = controller.map()->objects[townIdx]->pos;
|
|
specialVictory.effect.toOtherMessage = VLC->generaltexth->allTexts[250];
|
|
specialVictory.onFulfill = VLC->generaltexth->allTexts[249];
|
|
specialVictory.trigger = EventExpression(cond);
|
|
break;
|
|
}
|
|
|
|
case 5: {
|
|
EventCondition cond(EventCondition::DESTROY);
|
|
assert(victoryTypeWidget);
|
|
cond.objectType = Obj::HERO;
|
|
int heroIdx = victoryTypeWidget->currentData().toInt();
|
|
cond.position = controller.map()->objects[heroIdx]->pos;
|
|
specialVictory.effect.toOtherMessage = VLC->generaltexth->allTexts[253];
|
|
specialVictory.onFulfill = VLC->generaltexth->allTexts[252];
|
|
specialVictory.trigger = EventExpression(cond);
|
|
break;
|
|
}
|
|
|
|
case 6: {
|
|
EventCondition cond(EventCondition::TRANSPORT);
|
|
assert(victoryTypeWidget);
|
|
cond.objectType = victoryTypeWidget->currentData().toInt();
|
|
int townIdx = victorySelectWidget->currentData().toInt();
|
|
if(townIdx > -1)
|
|
cond.position = controller.map()->objects[townIdx]->pos;
|
|
specialVictory.effect.toOtherMessage = VLC->generaltexth->allTexts[293];
|
|
specialVictory.onFulfill = VLC->generaltexth->allTexts[292];
|
|
specialVictory.trigger = EventExpression(cond);
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
// if condition is human-only turn it into following construction: AllOf(human, condition)
|
|
if(ui->onlyForHumansCheck->isChecked())
|
|
{
|
|
EventExpression::OperatorAll oper;
|
|
EventCondition notAI(EventCondition::IS_HUMAN);
|
|
notAI.value = 1;
|
|
oper.expressions.push_back(notAI);
|
|
oper.expressions.push_back(specialVictory.trigger.get());
|
|
specialVictory.trigger = EventExpression(oper);
|
|
}
|
|
|
|
// if normal victory allowed - add one more quest
|
|
if(ui->standardVictoryCheck->isChecked())
|
|
{
|
|
controller.map()->victoryMessage += " / ";
|
|
controller.map()->victoryMessage += VLC->generaltexth->victoryConditions[0];
|
|
controller.map()->triggeredEvents.push_back(standardVictory);
|
|
}
|
|
controller.map()->triggeredEvents.push_back(specialVictory);
|
|
}
|
|
|
|
//DEFEAT
|
|
if(ui->loseComboBox->currentIndex() == 0)
|
|
{
|
|
controller.map()->triggeredEvents.push_back(standardDefeat);
|
|
controller.map()->defeatIconIndex = 3;
|
|
controller.map()->defeatMessage = VLC->generaltexth->lossCondtions[0];
|
|
}
|
|
else
|
|
{
|
|
int lossCondition = ui->loseComboBox->currentIndex() - 1;
|
|
|
|
TriggeredEvent specialDefeat;
|
|
specialDefeat.effect.type = EventEffect::DEFEAT;
|
|
specialDefeat.identifier = "specialDefeat";
|
|
specialDefeat.description.clear(); // TODO: display in quest window
|
|
|
|
controller.map()->defeatIconIndex = lossCondition;
|
|
controller.map()->defeatMessage = VLC->generaltexth->lossCondtions[size_t(lossCondition) + 1];
|
|
|
|
switch(lossCondition)
|
|
{
|
|
case 0: {
|
|
EventExpression::OperatorNone noneOf;
|
|
EventCondition cond(EventCondition::CONTROL);
|
|
cond.objectType = Obj::TOWN;
|
|
assert(loseTypeWidget);
|
|
int townIdx = loseTypeWidget->currentData().toInt();
|
|
cond.position = controller.map()->objects[townIdx]->pos;
|
|
noneOf.expressions.push_back(cond);
|
|
specialDefeat.onFulfill = VLC->generaltexth->allTexts[251];
|
|
specialDefeat.trigger = EventExpression(noneOf);
|
|
break;
|
|
}
|
|
|
|
case 1: {
|
|
EventExpression::OperatorNone noneOf;
|
|
EventCondition cond(EventCondition::CONTROL);
|
|
cond.objectType = Obj::HERO;
|
|
assert(loseTypeWidget);
|
|
int townIdx = loseTypeWidget->currentData().toInt();
|
|
cond.position = controller.map()->objects[townIdx]->pos;
|
|
noneOf.expressions.push_back(cond);
|
|
specialDefeat.onFulfill = VLC->generaltexth->allTexts[253];
|
|
specialDefeat.trigger = EventExpression(noneOf);
|
|
break;
|
|
}
|
|
|
|
case 2: {
|
|
EventCondition cond(EventCondition::DAYS_PASSED);
|
|
assert(loseValueWidget);
|
|
cond.value = expiredDate(loseValueWidget->text());
|
|
specialDefeat.onFulfill = VLC->generaltexth->allTexts[254];
|
|
specialDefeat.trigger = EventExpression(cond);
|
|
break;
|
|
}
|
|
|
|
case 3: {
|
|
EventCondition cond(EventCondition::DAYS_WITHOUT_TOWN);
|
|
assert(loseValueWidget);
|
|
cond.value = loseValueWidget->text().toInt();
|
|
specialDefeat.onFulfill = VLC->generaltexth->allTexts[7];
|
|
specialDefeat.trigger = EventExpression(cond);
|
|
break;
|
|
}
|
|
}
|
|
|
|
EventExpression::OperatorAll allOf;
|
|
EventCondition isHuman(EventCondition::IS_HUMAN);
|
|
isHuman.value = 1;
|
|
|
|
allOf.expressions.push_back(specialDefeat.trigger.get());
|
|
allOf.expressions.push_back(isHuman);
|
|
specialDefeat.trigger = EventExpression(allOf);
|
|
|
|
if(ui->standardLoseCheck->isChecked())
|
|
{
|
|
controller.map()->triggeredEvents.push_back(standardDefeat);
|
|
}
|
|
controller.map()->triggeredEvents.push_back(specialDefeat);
|
|
}
|
|
|
|
close();
|
|
}
|
|
|
|
void MapSettings::on_victoryComboBox_currentIndexChanged(int index)
|
|
{
|
|
delete victoryTypeWidget;
|
|
delete victoryValueWidget;
|
|
delete victorySelectWidget;
|
|
victoryTypeWidget = nullptr;
|
|
victoryValueWidget = nullptr;
|
|
victorySelectWidget = nullptr;
|
|
|
|
if(index == 0)
|
|
{
|
|
ui->standardVictoryCheck->setChecked(true);
|
|
ui->standardVictoryCheck->setEnabled(false);
|
|
ui->onlyForHumansCheck->setChecked(false);
|
|
ui->onlyForHumansCheck->setEnabled(false);
|
|
return;
|
|
}
|
|
ui->onlyForHumansCheck->setEnabled(true);
|
|
ui->standardVictoryCheck->setEnabled(true);
|
|
|
|
int vicCondition = index - 1;
|
|
switch(vicCondition)
|
|
{
|
|
case 0: { //EventCondition::HAVE_ARTIFACT
|
|
victoryTypeWidget = new QComboBox;
|
|
ui->victoryParamsLayout->addWidget(victoryTypeWidget);
|
|
for(int i = 0; i < controller.map()->allowedArtifact.size(); ++i)
|
|
victoryTypeWidget->addItem(QString::fromStdString(VLC->arth->objects[i]->getNameTranslated()), QVariant::fromValue(i));
|
|
break;
|
|
}
|
|
|
|
case 1: { //EventCondition::HAVE_CREATURES
|
|
victoryTypeWidget = new QComboBox;
|
|
ui->victoryParamsLayout->addWidget(victoryTypeWidget);
|
|
for(int i = 0; i < VLC->creh->objects.size(); ++i)
|
|
victoryTypeWidget->addItem(QString::fromStdString(VLC->creh->objects[i]->getNamePluralTranslated()), QVariant::fromValue(i));
|
|
|
|
victoryValueWidget = new QLineEdit;
|
|
ui->victoryParamsLayout->addWidget(victoryValueWidget);
|
|
victoryValueWidget->setText("1");
|
|
break;
|
|
}
|
|
|
|
case 2: { //EventCondition::HAVE_RESOURCES
|
|
victoryTypeWidget = new QComboBox;
|
|
ui->victoryParamsLayout->addWidget(victoryTypeWidget);
|
|
{
|
|
for(int resType = 0; resType < GameConstants::RESOURCE_QUANTITY; ++resType)
|
|
{
|
|
auto resName = QString::fromStdString(GameConstants::RESOURCE_NAMES[resType]);
|
|
victoryTypeWidget->addItem(resName, QVariant::fromValue(resType));
|
|
}
|
|
}
|
|
|
|
victoryValueWidget = new QLineEdit;
|
|
ui->victoryParamsLayout->addWidget(victoryValueWidget);
|
|
victoryValueWidget->setText("1");
|
|
break;
|
|
}
|
|
|
|
case 3: { //EventCondition::HAVE_BUILDING
|
|
victoryTypeWidget = new QComboBox;
|
|
ui->victoryParamsLayout->addWidget(victoryTypeWidget);
|
|
auto * ctown = VLC->townh->randomTown;
|
|
for(int bId : ctown->getAllBuildings())
|
|
victoryTypeWidget->addItem(QString::fromStdString(defaultBuildingIdConversion(BuildingID(bId))), QVariant::fromValue(bId));
|
|
|
|
victorySelectWidget = new QComboBox;
|
|
ui->victoryParamsLayout->addWidget(victorySelectWidget);
|
|
victorySelectWidget->addItem("Any town", QVariant::fromValue(-1));
|
|
for(int i : getObjectIndexes<CGTownInstance>())
|
|
victorySelectWidget->addItem(getTownName(i).c_str(), QVariant::fromValue(i));
|
|
break;
|
|
}
|
|
|
|
case 4: { //EventCondition::CONTROL (Obj::TOWN)
|
|
victoryTypeWidget = new QComboBox;
|
|
ui->victoryParamsLayout->addWidget(victoryTypeWidget);
|
|
for(int i : getObjectIndexes<CGTownInstance>())
|
|
victoryTypeWidget->addItem(tr(getTownName(i).c_str()), QVariant::fromValue(i));
|
|
break;
|
|
}
|
|
|
|
case 5: { //EventCondition::DESTROY (Obj::HERO)
|
|
victoryTypeWidget = new QComboBox;
|
|
ui->victoryParamsLayout->addWidget(victoryTypeWidget);
|
|
for(int i : getObjectIndexes<CGHeroInstance>())
|
|
victoryTypeWidget->addItem(tr(getHeroName(i).c_str()), QVariant::fromValue(i));
|
|
break;
|
|
}
|
|
|
|
case 6: { //EventCondition::TRANSPORT (Obj::ARTEFACT)
|
|
victoryTypeWidget = new QComboBox;
|
|
ui->victoryParamsLayout->addWidget(victoryTypeWidget);
|
|
for(int i = 0; i < controller.map()->allowedArtifact.size(); ++i)
|
|
victoryTypeWidget->addItem(QString::fromStdString(VLC->arth->objects[i]->getNameTranslated()), QVariant::fromValue(i));
|
|
|
|
victorySelectWidget = new QComboBox;
|
|
ui->victoryParamsLayout->addWidget(victorySelectWidget);
|
|
for(int i : getObjectIndexes<CGTownInstance>())
|
|
victorySelectWidget->addItem(tr(getTownName(i).c_str()), QVariant::fromValue(i));
|
|
break;
|
|
}
|
|
|
|
|
|
//TODO: support this vectory type
|
|
// in order to do that, need to implement finding creature by position
|
|
// selecting from map would be the best user experience
|
|
/*case 7: { //EventCondition::DESTROY (Obj::MONSTER)
|
|
victoryTypeWidget = new QComboBox;
|
|
ui->loseParamsLayout->addWidget(victoryTypeWidget);
|
|
for(int i : getObjectIndexes<CGCreature>())
|
|
victoryTypeWidget->addItem(tr(getMonsterName(i).c_str()), QVariant::fromValue(i));
|
|
break;
|
|
}*/
|
|
|
|
|
|
}
|
|
}
|
|
|
|
|
|
void MapSettings::on_loseComboBox_currentIndexChanged(int index)
|
|
{
|
|
delete loseTypeWidget;
|
|
delete loseValueWidget;
|
|
delete loseSelectWidget;
|
|
loseTypeWidget = nullptr;
|
|
loseValueWidget = nullptr;
|
|
loseSelectWidget = nullptr;
|
|
|
|
if(index == 0)
|
|
{
|
|
ui->standardLoseCheck->setChecked(true);
|
|
ui->standardLoseCheck->setEnabled(false);
|
|
return;
|
|
}
|
|
ui->standardLoseCheck->setEnabled(true);
|
|
|
|
int loseCondition = index - 1;
|
|
switch(loseCondition)
|
|
{
|
|
case 0: { //EventCondition::CONTROL (Obj::TOWN)
|
|
loseTypeWidget = new QComboBox;
|
|
ui->loseParamsLayout->addWidget(loseTypeWidget);
|
|
for(int i : getObjectIndexes<CGTownInstance>())
|
|
loseTypeWidget->addItem(tr(getTownName(i).c_str()), QVariant::fromValue(i));
|
|
break;
|
|
}
|
|
|
|
case 1: { //EventCondition::CONTROL (Obj::HERO)
|
|
loseTypeWidget = new QComboBox;
|
|
ui->loseParamsLayout->addWidget(loseTypeWidget);
|
|
for(int i : getObjectIndexes<CGHeroInstance>())
|
|
loseTypeWidget->addItem(tr(getHeroName(i).c_str()), QVariant::fromValue(i));
|
|
break;
|
|
}
|
|
|
|
case 2: { //EventCondition::DAYS_PASSED
|
|
loseValueWidget = new QLineEdit;
|
|
ui->loseParamsLayout->addWidget(loseValueWidget);
|
|
loseValueWidget->setText("2m 1w 1d");
|
|
break;
|
|
}
|
|
|
|
case 3: { //EventCondition::DAYS_WITHOUT_TOWN
|
|
loseValueWidget = new QLineEdit;
|
|
ui->loseParamsLayout->addWidget(loseValueWidget);
|
|
loseValueWidget->setText("7");
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|