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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-14 10:12:59 +02:00
vcmi/server/processors
2024-09-16 20:16:36 +02:00
..
HeroPoolProcessor.cpp Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
HeroPoolProcessor.h Replaced most of usages of CRandomGenerator with vstd::RNG in library 2024-07-16 13:13:07 +00:00
NewTurnProcessor.cpp adjust town event handling after introducing 8th creature in town 2024-09-16 20:16:36 +02:00
NewTurnProcessor.h Growth of town garrison in neutral towns now uses H3 logic 2024-08-29 15:22:31 +00:00
PlayerMessageProcessor.cpp vcmiscrolls 2024-09-05 15:51:45 +03:00
PlayerMessageProcessor.h vcmiscrolls 2024-09-05 15:51:45 +03:00
TurnOrderProcessor.cpp PlayerState now stores all objects owned by player 2024-08-28 12:51:27 +00:00
TurnOrderProcessor.h Implemented simple versioning system for multiplayer 2024-05-29 20:08:32 +00:00