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45 lines
1.1 KiB
C++
45 lines
1.1 KiB
C++
/*
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* ExchangeSwapTownHeroes.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "CGoal.h"
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#include "../Engine/Nullkiller.h"
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namespace NKAI
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{
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namespace Goals
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{
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class DLL_EXPORT ExchangeSwapTownHeroes : public ElementarGoal<ExchangeSwapTownHeroes>
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{
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private:
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const CGTownInstance * town;
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const CGHeroInstance * garrisonHero;
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HeroLockedReason lockingReason;
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public:
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ExchangeSwapTownHeroes(
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const CGTownInstance * town,
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const CGHeroInstance * garrisonHero = nullptr,
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HeroLockedReason lockingReason = HeroLockedReason::NOT_LOCKED);
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void accept(AIGateway * ai) override;
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std::string toString() const override;
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bool operator==(const ExchangeSwapTownHeroes & other) const override;
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const CGHeroInstance * getGarrisonHero() const { return garrisonHero; }
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HeroLockedReason getLockingReason() const { return lockingReason; }
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std::vector<ObjectInstanceID> getAffectedObjects() const override;
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bool isObjectAffected(ObjectInstanceID id) const override;
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};
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}
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}
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