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222 lines
6.8 KiB
C++
222 lines
6.8 KiB
C++
/*
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* CAltarArtifacts.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "CAltarArtifacts.h"
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#include "../../gui/CGuiHandler.h"
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#include "../../gui/CursorHandler.h"
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#include "../../widgets/Buttons.h"
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#include "../../widgets/TextControls.h"
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#include "../../CGameInfo.h"
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#include "../../CPlayerInterface.h"
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#include "../../../CCallback.h"
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#include "../../../lib/networkPacks/ArtifactLocation.h"
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#include "../../../lib/CGeneralTextHandler.h"
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#include "../../../lib/mapObjects/CGHeroInstance.h"
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#include "../../../lib/mapObjects/CGMarket.h"
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CAltarArtifacts::CAltarArtifacts(const IMarket * market, const CGHeroInstance * hero)
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: CTradeBase(market, hero)
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{
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OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE);
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assert(market);
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auto altarObj = dynamic_cast<const CGArtifactsAltar*>(market);
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altarId = altarObj->id;
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altarArtifacts = altarObj;
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deal = std::make_shared<CButton>(dealButtonPos, AnimationPath::builtin("ALTSACR.DEF"),
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CGI->generaltexth->zelp[585], [this]() {CAltarArtifacts::makeDeal(); });
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labels.emplace_back(std::make_shared<CLabel>(450, 34, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[477]));
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labels.emplace_back(std::make_shared<CLabel>(302, 423, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[478]));
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selectedCost = std::make_shared<CLabel>(302, 500, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
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selectedArt = std::make_shared<CArtPlace>(Point(280, 442));
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sacrificeAllButton = std::make_shared<CButton>(Point(393, 520), AnimationPath::builtin("ALTFILL.DEF"),
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CGI->generaltexth->zelp[571], std::bind(&CExperienceAltar::sacrificeAll, this));
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sacrificeAllButton->block(hero->artifactsInBackpack.empty() && hero->artifactsWorn.empty());
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sacrificeBackpackButton = std::make_shared<CButton>(Point(147, 520), AnimationPath::builtin("ALTEMBK.DEF"),
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CGI->generaltexth->zelp[570], std::bind(&CAltarArtifacts::sacrificeBackpack, this));
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sacrificeBackpackButton->block(hero->artifactsInBackpack.empty());
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arts = std::make_shared<CArtifactsOfHeroAltar>(Point(-365, -11));
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arts->setHero(hero);
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int slotNum = 0;
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for(auto & altarSlotPos : posSlotsAltar)
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{
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auto altarSlot = std::make_shared<CTradeableItem>(Rect(altarSlotPos, Point(44, 44)), EType::ARTIFACT_PLACEHOLDER, -1, false, slotNum);
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altarSlot->clickPressedCallback = std::bind(&CAltarArtifacts::onSlotClickPressed, this, _1, hRight);
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altarSlot->subtitle.clear();
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items.front().emplace_back(altarSlot);
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slotNum++;
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}
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expForHero->setText(std::to_string(0));
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CTradeBase::deselect();
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};
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TExpType CAltarArtifacts::calcExpAltarForHero()
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{
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auto artifactsOfHero = std::dynamic_pointer_cast<CArtifactsOfHeroAltar>(arts);
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TExpType expOnAltar(0);
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for(const auto art : artifactsOfHero->artifactsOnAltar)
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{
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int dmp = 0;
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int expOfArt = 0;
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market->getOffer(art->getTypeId(), 0, dmp, expOfArt, EMarketMode::ARTIFACT_EXP);
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expOnAltar += expOfArt;
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}
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auto resultExp = hero->calculateXp(expOnAltar);
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expForHero->setText(std::to_string(resultExp));
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return resultExp;
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}
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void CAltarArtifacts::makeDeal()
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{
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std::vector<TradeItemSell> positions;
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for(const auto art : arts->artifactsOnAltar)
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{
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positions.push_back(hero->getSlotByInstance(art));
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}
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std::sort(positions.begin(), positions.end());
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std::reverse(positions.begin(), positions.end());
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LOCPLINT->cb->trade(market, EMarketMode::ARTIFACT_EXP, positions, std::vector<TradeItemBuy>(), std::vector<ui32>(), hero);
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arts->artifactsOnAltar.clear();
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for(auto item : items[0])
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{
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item->setID(-1);
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item->subtitle.clear();
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}
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deal->block(true);
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calcExpAltarForHero();
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}
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void CAltarArtifacts::sacrificeAll()
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{
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std::vector<ConstTransitivePtr<CArtifactInstance>> artsForMove;
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for(const auto & [slot, slotInfo] : arts->getHero()->artifactsWorn)
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{
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if(!slotInfo.locked && slotInfo.artifact->artType->isTradable())
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artsForMove.emplace_back(slotInfo.artifact);
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}
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for(auto artInst : artsForMove)
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moveArtToAltar(nullptr, artInst);
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arts->updateWornSlots();
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sacrificeBackpack();
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}
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void CAltarArtifacts::sacrificeBackpack()
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{
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/*while (!arts->visibleArtSet.artifactsInBackpack.empty())
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{
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if(!putArtOnAltar(nullptr, arts->visibleArtSet.artifactsInBackpack[0].artifact))
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break;
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};*/
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calcExpAltarForHero();
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}
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void CAltarArtifacts::setSelectedArtifact(const CArtifactInstance * art)
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{
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if(art)
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{
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selectedArt->setArtifact(art);
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int dmp = 0;
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int exp = 0;
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market->getOffer(art->getTypeId(), 0, dmp, exp, EMarketMode::ARTIFACT_EXP);
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selectedCost->setText(std::to_string(hero->calculateXp(exp)));
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}
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else
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{
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selectedArt->setArtifact(nullptr);
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selectedCost->setText("");
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}
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}
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void CAltarArtifacts::moveArtToAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance * art)
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{
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if(putArtOnAltar(altarSlot, art))
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{
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CCS->curh->dragAndDropCursor(nullptr);
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arts->unmarkSlots();
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}
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}
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std::shared_ptr<CArtifactsOfHeroAltar> CAltarArtifacts::getAOHset() const
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{
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return arts;
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}
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bool CAltarArtifacts::putArtOnAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance * art)
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{
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if(!art->artType->isTradable())
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{
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logGlobal->warn("Cannot put special artifact on altar!");
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return false;
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}
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if(!altarSlot || altarSlot->id != -1)
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{
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int slotIndex = -1;
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while(items[0][++slotIndex]->id >= 0 && slotIndex + 1 < items[0].size());
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slotIndex = items[0][slotIndex]->id == -1 ? slotIndex : -1;
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if(slotIndex < 0)
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{
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logGlobal->warn("No free slots on altar!");
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return false;
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}
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altarSlot = items[0][slotIndex];
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}
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int dmp = 0;
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int exp = 0;
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market->getOffer(art->artType->getId(), 0, dmp, exp, EMarketMode::ARTIFACT_EXP);
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exp = static_cast<int>(hero->calculateXp(exp));
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arts->artifactsOnAltar.insert(art);
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altarSlot->setArtInstance(art);
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altarSlot->subtitle = std::to_string(exp);
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deal->block(false);
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return true;
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};
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void CAltarArtifacts::onSlotClickPressed(const std::shared_ptr<CTradeableItem> & newSlot, std::shared_ptr<CTradeableItem> & hCurSlot)
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{
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if(const auto pickedArtInst = arts->getPickedArtifact())
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{
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if(pickedArtInst->canBePutAt(altarArtifacts))
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{
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LOCPLINT->cb->swapArtifacts(ArtifactLocation(arts->getHero()->id, ArtifactPosition::TRANSITION_POS),
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ArtifactLocation(altarId, ArtifactPosition::ALTAR));
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moveArtToAltar(newSlot, pickedArtInst);
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}
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}
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else if(const CArtifactInstance * art = newSlot->getArtInstance())
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{
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const auto slot = altarArtifacts->getSlotByInstance(art);
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assert(slot != ArtifactPosition::PRE_FIRST);
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LOCPLINT->cb->swapArtifacts(ArtifactLocation(altarId, slot),
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ArtifactLocation(hero->id, ArtifactPosition::TRANSITION_POS));
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arts->artifactsOnAltar.erase(art);
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newSlot->setID(-1);
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newSlot->subtitle.clear();
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deal->block(!arts->artifactsOnAltar.size());
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}
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calcExpAltarForHero();
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}
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